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 Nurgle Techmarine and Other Curiosities

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cody20



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PostSubject: Re: Nurgle Techmarine and Other Curiosities   Sun Feb 06, 2011 5:31 pm

laney your new nickname is master crafted weapon for all these models that you make.
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Laney



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Age : 40
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PostSubject: Re: Nurgle Techmarine and Other Curiosities   Sun Feb 06, 2011 6:39 pm

Thanks Cody - major compliment! Very Happy

I just bought some of those extra firm (black) colour/clay shapers from Amazon for a decent price (supersaver delivery is free). Art shops are ridiculous at pricing items around me - so I thought this was a reasonable deal.

Here are a few more pics of this guy...





Laney cheers

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DoomOnYou72



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PostSubject: Re: Nurgle Techmarine and Other Curiosities   Sun Feb 06, 2011 6:47 pm

That face looks cool Nurgle . I would try and work the top front of the scythe alittle more to blend it in with the back end some to blend it in a little more and make it look less like pieces and more uniform/ organic.
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Mordheimer



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PostSubject: Re: Nurgle Techmarine and Other Curiosities   Mon Feb 07, 2011 9:24 pm

cody20 wrote:
laney your new nickname is master crafted weapon for all these models that you make.
NOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Read this post for the reason! Shocked

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Kiwi



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PostSubject: Re: Nurgle Techmarine and Other Curiosities   Mon Feb 07, 2011 11:58 pm

affraid Amazing greenstuff work, the scythe in particular looks great.
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Laney



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Age : 40
Location : Colchester, Essex, England

PostSubject: Re: Nurgle Techmarine and Other Curiosities   Mon Feb 14, 2011 3:01 am

So I've got almost all of the nurgley chaos cultists squad modelled (with the exception of lots of tubes/power cables - I'm waiting for an order from dragonforge to finish those bits). So here they are (at least the more interesting ones - note the painting has not started yet - anything with paint is a 'recovered' model).

Nurgle Marine: Unknown and Officers (Forgeworld Renegade Command Squad)


My Saboteurs (each has a distinct story - I just haven't written them yet!)

The Silent (based on a Heresy Ghoul and Blight model)

Corrupted Guardsman


Annihilators (including an upgraded Heavy Bolter officer) - I copied the idea from the Maelstrom Blod Doom mentioned on Space PiratesThe guy with the flamer is going to be firing a toxic, sticky vomit (which I got with a Heresy model)



Wound Counters/Icons and Warp Entity Model - based on a Heresy Blight model (I might model some others later)


I have modelled the cultists, but they are bog standard cultists in flagellants dresses - nothing interesting about them!

Enjoy - feedback always welcome!

Laney

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I thought the acolytes of Khorne were supposed to be warriors, not a bunch of pansies.
— Commissar Ciaphas Cain, to a Khorne Berserker, during the Chaos attack on Adumbria
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Arachas



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Age : 32
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PostSubject: Re: Nurgle Techmarine and Other Curiosities   Mon Feb 14, 2011 7:05 am

All amazing as usual, man. =)

The models in the top pic - watch out for those in Slaanesh colors in my squad. Wink

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Gatlag Stonetooth



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Location : Ridderkerk, The Netherlands

PostSubject: Re: Nurgle Techmarine and Other Curiosities   Mon Feb 14, 2011 11:14 am

Darn sweet shizz! Very Happy
Can't wait for new updates
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DoomOnYou72



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PostSubject: Re: Nurgle Techmarine and Other Curiosities   Mon Feb 14, 2011 4:59 pm

Cool Laney. The Warband is shaping up to look great. The Silent fig is prolly my fav of the bunch. Got a closer pic of the bloke behind him on the right side?
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Kiwi



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PostSubject: Re: Nurgle Techmarine and Other Curiosities   Mon Feb 14, 2011 10:51 pm

Awesome!
The warp entity looks great are you going to use him a a plague bearer? The respirators look very nurgely.
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Laney



Posts : 3352
Join date : 2010-02-13
Age : 40
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PostSubject: Re: Nurgle Techmarine and Other Curiosities   Tue Feb 15, 2011 2:51 am

Cheers Guys,

@ Kiwi: He'll count as a generic warp entity for now - but he is basically a plague bearer. Heresy miniatures do these demon models called Blights, which are like plague bearers (the smaller ones come with swords like the one I used on the Silent model), but with half their heads missing - fortunately they do 'spare' cyclops and triclops heads which fit the same models - much, much cheaper than the GW version overall, with no chance of them hammered by GW for it - unlike Chapterhouse!

@ DoomOnYou: I post a pic of that guy soon - he's a pretty basic ghoul tooled up with knives.

I'm meant to be painting 5 of these guys (I may skip the forgeworld models and paint my own designs first though!) - so watch this space! Albino to finish before that.

Laney Very Happy

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I thought the acolytes of Khorne were supposed to be warriors, not a bunch of pansies.
— Commissar Ciaphas Cain, to a Khorne Berserker, during the Chaos attack on Adumbria
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Patriarch_79



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PostSubject: Re: Nurgle Techmarine and Other Curiosities   Tue Feb 15, 2011 4:55 pm

Love the Silent also Laney, go for a really subtle paint job to show your ace conversion off - washes are the way to go ! Smile
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Laney



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PostSubject: Re: Nurgle Techmarine and Other Curiosities   Sun May 08, 2011 3:51 am

I've finally painted the Nurgle Marine (he's sat on my shelf for a couple of months and needed some TLC). Unfortunately due to other work commitments no games played for well over two (more like three) months. But, hopefully a few Summer games can be had before the holidays!

Anyway - here he is!

A few details about him... Made from: Terminator legs, with chaos marine body (greenstuffed to be bulkier), normal chaos marine backpack, with plastic tubing and metal cable from dragonforge, Manreaper scythe made from terminator lord staff, chaos knight weapon and plasticard, shoulders and arms (chaos termies), open skulls/heads on the shoulders from blight demon (heresy minatures = cheap plague bearers, because you can buy cyclops demon heads as extras), head is from a slaaneshi aspiring champion, chaos marine bolter and lots of extra bits and greenstuff!







Feedback welcome as always

Cheers Laney Very Happy

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I thought the acolytes of Khorne were supposed to be warriors, not a bunch of pansies.
— Commissar Ciaphas Cain, to a Khorne Berserker, during the Chaos attack on Adumbria
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Chuchosky



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PostSubject: Re: Nurgle Techmarine and Other Curiosities   Sun May 08, 2011 9:30 am

Awasome
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Gatlag Stonetooth



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PostSubject: Re: Nurgle Techmarine and Other Curiosities   Mon May 09, 2011 5:44 am

Darn sweet!
I like what you've done with the heads on the shoulder pad!
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Mordheimer



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Location : Elizabeth City, NC (USA)

PostSubject: Re: Nurgle Techmarine and Other Curiosities   Mon May 09, 2011 6:24 am

Amazing! The rust is... weird. I mean, well executed and I love it.... so unusual! The shoulder pad drinking cups skulls... HAHAH! Cool! Excellent work,,, as usual!

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The Mordheimer - Death Squads' Chief Editor & Ninja Designer. Bursting with ARACHAS' Dev-Powah™! Puke
Can't wait until someone invents a time machine so I can go to the specific day in the past that I volunteered for this, so I can kick my own ass.

Support Bacteria; it is the ONLY culture some people have!
Since I ask "What do you think?" to all Staff, I have included it here to save time.

DoZer Flamethrower Mordheimer Justice NEEDS to be Served! Maybe 3rd Degree burns will teach you not to Tom Sawyer me to work!

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Laney



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Age : 40
Location : Colchester, Essex, England

PostSubject: Re: Nurgle Techmarine and Other Curiosities   Mon May 09, 2011 1:11 pm

Thanks for the feedback guys...

Mord: You're right, not quite as 'powdery' as the last attempt, I needed to dry out the brush a bit more. A suitable wash might draw it back and then let me powder over the top again.

Ta Laney

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— Commissar Ciaphas Cain, to a Khorne Berserker, during the Chaos attack on Adumbria
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