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 DKoK...WIP

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Arachas
Laney
mudboy
Long_John_Silver
mrmorello
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mrmorello




Posts : 6
Join date : 2011-04-08
Location : Chiba, Japan

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PostSubject: DKoK...WIP   DKoK...WIP I_icon_minitimeFri Apr 08, 2011 1:13 pm

So this is my first proper post on the Death Squads forums...go easy on me!
Love the Forge World DKoK models so here are a couple I've done for my death squad- sorry about the slightly dodgy photography.

Here are some regular guys with hellguns
DKoK...WIP DeathKorps1
DKoK...WIP DeathKorps2
DKoK...WIP DeathKorps3
And an engineer model to mix it up a bit(plus he has a cool little shotgun)
DKoK...WIP DeathKorps4
And finally, an ogryn with buzzsaw (raaaaaaar!) I've been working on, apologies he's not finished...
DKoK...WIP DeathKorpsogryn

So yeah, it's a start anyway. Any comments/ suggestions/ not-too-vicious criticism is very welcome!
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Long_John_Silver

Long_John_Silver


Posts : 78
Join date : 2011-02-01
Age : 40
Location : Akron, Ohio

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PostSubject: Re: DKoK...WIP   DKoK...WIP I_icon_minitimeFri Apr 08, 2011 1:23 pm

I really like these sculpts. The paint jobs look great too!
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mudboy

mudboy


Posts : 955
Join date : 2009-07-18
Age : 39
Location : Frederiksberg, Denmark

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PostSubject: Re: DKoK...WIP   DKoK...WIP I_icon_minitimeFri Apr 08, 2011 1:30 pm

Very cool models. I love the the buzzsaw and the battledamage on the armor.

Keep it up Very Happy
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Laney

Laney


Posts : 3352
Join date : 2010-02-13
Age : 47
Location : Colchester, Essex, England

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PostSubject: Re: DKoK...WIP   DKoK...WIP I_icon_minitimeFri Apr 08, 2011 1:56 pm

Excellent work! Hugely effective paintjobs, ace colour scheme, well executed (especially the wear and tear on the armour). All very good - though the engineer is my favourite (I love those models, just never got round to buying enough of them!).

The Ogryn looks cool (you don't have any WIP shots at all do you - to reveal the sculpting secrets).

My only criticism, is that with your skill, painting in the glass of the eyepieces (possibly that burnt orange you've used elsewhere - saw a great 'eavy metal painter who'd done that) would really add something extra.

More Please! (Oh, and welcome!)

Laney Very Happy
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Arachas

Arachas


Posts : 1880
Join date : 2010-08-15
Age : 39
Location : Secret Volcano Lair in The Netherlands

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PostSubject: Re: DKoK...WIP   DKoK...WIP I_icon_minitimeFri Apr 08, 2011 2:12 pm

TUTORIAL ON THE BATTLE DAMAGE!!!

Ahem... sorry. Dang it, I love your models. Did you shell out the cash for these FW babies? I try hunting them on eBay, but they always go for tons of cash. I like buying models, but I have limits, haha...

Could you teach us how to do the damage? It looks so awesome. And your pics are fine, btw.
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Mordheimer

Mordheimer


Posts : 9756
Join date : 2009-07-12
Age : 50
Location : Elizabeth City, NC (USA)

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PostSubject: Re: DKoK...WIP   DKoK...WIP I_icon_minitimeFri Apr 08, 2011 7:38 pm

By The Emperor's Uvula! You got some mad skills, Mrmorello!

You will find that when it comes to critique, we are merciless... hahaha! No. We are a bunch of sissies! We will call them like we see 'em... so compliments are reserved for those who deserve it.

Your models are ACE! You have excellent brush control. Many may have missed it... but THE DUST! That is what really blew me away. WOW!!! That is so hard to do... amazing! I agree with everyone that the color scheme is VERY good! Super palette choice! It is dark, but not black... dusty, but not dingy (like they are still trying to keep their uniforms tip-top clean! Just Kidding ) The armor scratches is RIGHT ON! Too little would be crap, too much would look stupid. All scratches seemed different width... that is dedication! The Ogyn really seems to be earthquake-proof!

My criticisms, and they are stupid things really... The ground is brown and it seems to blend with the boots too much. Seems a little of a waste of detailing (on the boots). Maybe a little of blue-grey (Fortress Grey)... to keep it dark and neutral. I would also suggest a little of 'scorched' static grass. Not too much, but to make slight points of eye 'diversion'. Since it is that dull golden brown, it would make the model more 'real' without taking importance to the model. Last... the goggles. If you are going for the look of Omayra Sánchez, then your DKoK freaked me out as much. If you were going for a more traditional (non Chaos ) look... I think Laney has good options!


Finally... I will 2nd Arachas cry for TUTORIAL!!!!

DKoK...WIP Omayra-sanchez-13-year-old-victim-of-the-eruption-of-the-nevado-del-ruiz-volcano-armero-colombia
Omayra Sánchez: This is the amazing 13 year old girl, victim of the 1985 eruption of
a volcano in Colombia. She was found early on, but she was trapped under a flooded
region full of concrete, metal, toxic volcanic ash and other debris. Besides being told
that she could not be saved, she struggled for 3 days... encouraging Rescuers never
to give up on other victims. She died within an hour of this photograph being taken.

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Kiwi

Kiwi


Posts : 461
Join date : 2010-04-21
Age : 29
Location : Palmerston North, New Zealand

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PostSubject: Re: DKoK...WIP   DKoK...WIP I_icon_minitimeSat Apr 09, 2011 12:47 am

Awesome models, love the ogryn where is the buzzsaw from?
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Narcissus

Narcissus


Posts : 973
Join date : 2010-10-15
Location : Vancouver, BC

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PostSubject: Re: DKoK...WIP   DKoK...WIP I_icon_minitimeSat Apr 09, 2011 2:29 am

The Death Korps look great. I am always blown away by what fantastic sculpts they are. The seem to draw in good painters too, as I haven't seen many poorly painted Death Korps (must be the price!!!).

I like the black eyes as I think it give the soulless look that really represents the army. No man is an individual, just a number.

How did you paint the dust? I am painting some Death Korps orks just now and I haven't been able to effectively paint dust on them yet. Are you using paint or weathering powders?

Keep up the good work!
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http://rustandthecity.blogspot.com/
Gatlag Stonetooth

Gatlag Stonetooth


Posts : 1427
Join date : 2009-07-15
Age : 45
Location : Ridderkerk, The Netherlands

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PostSubject: Re: DKoK...WIP   DKoK...WIP I_icon_minitimeSat Apr 09, 2011 9:04 am

Great looking models!
Love that buzz saw! What parts did you use for the conversion?
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mrmorello




Posts : 6
Join date : 2011-04-08
Location : Chiba, Japan

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PostSubject: Re: DKoK...WIP   DKoK...WIP I_icon_minitimeSat Apr 09, 2011 9:31 am

Thanks for the comments and suggestions chaps, will do my best to incorporate your feedback into the squad!
Narcissus- I've achieved the dust effect by drybrushing lots of layers of regular GW paints, building up to a lighter colour at the edge of their coats. I've found that the key to getting a realistic-ish effect is using a fairly big, soft brush and not too much paint. Blobs of paint and visible brush-strokes completely screw up the dust effect. But I'm no expert, that's just what's working for me! On the topic of price BTW, here in Japan, many regular GW models are more expensive to buy than mail ordering Forge World! Great excuse to get some DKoK! Thumbs Up

Gatlag- The buzzsaw is all made from layers of plasticard, cut into various shapes, apart from the motor mechanism. That's made from a random part of a WW2 armored car, and a multi-melta from a leman russ battle tank.
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Arachas

Arachas


Posts : 1880
Join date : 2010-08-15
Age : 39
Location : Secret Volcano Lair in The Netherlands

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PostSubject: Re: DKoK...WIP   DKoK...WIP I_icon_minitimeSat Apr 09, 2011 10:21 am

mrmorello wrote:
On the topic of price BTW, here in Japan, many regular GW models are more expensive to buy than mail ordering Forge World! Great excuse to get some DKoK! Thumbs Up

eBay, my friend! eBay!
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Gatlag Stonetooth

Gatlag Stonetooth


Posts : 1427
Join date : 2009-07-15
Age : 45
Location : Ridderkerk, The Netherlands

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PostSubject: Re: DKoK...WIP   DKoK...WIP I_icon_minitimeMon Apr 11, 2011 6:37 am

mrmorello wrote:
Gatlag- The buzzsaw is all made from layers of plasticard, cut into various shapes, apart from the motor mechanism. That's made from a random part of a WW2 armored car, and a multi-melta from a leman russ battle tank.
Wow! Nicely done sir! *tips to hat*
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PostSubject: Re: DKoK...WIP   DKoK...WIP I_icon_minitime

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