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 Modular Scenery Board Started by Laney

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Dysturbed



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PostSubject: Re: Modular Scenery Board Started by Laney   Thu Jul 28, 2011 6:20 pm

Maybe some bullet holes or something to explain why it has been shot down?

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Mordheimer



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PostSubject: Re: Modular Scenery Board Started by Laney   Thu Jul 28, 2011 7:00 pm

Laney.... OFFICIALLY.... you are ridiculous! You put us ALL to shame. Hell, I propose a contest of all of us against you. As a handicap, you get 10 minutes, a hairless brush, a dry pot of pink paint and a paper-clip to build your terrain..We get three months, 50 complete sets of FRESH red sable brushes, the WHOLE collection of Vallejo paint and three complete sets of all terrain produced by GW, ForgeWorld, Micro Art Studio and Worldworks Games. My money is that you will kick our collective asses... with time to spare!

You are insane. I'm proud and honored of seen you materialize your art. THANKS!!!!

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Laney



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PostSubject: Re: Modular Scenery Board Started by Laney   Fri Jul 29, 2011 3:06 am

Dysturbed - Thanks! Some bullet holes would be a cool idea - I may add them along the left hand side to emphasise the damaged wing section.

Mord - Cheers Very Happy . You should check out some of the terrain builders on Terragenesis for real quality builds - Loads of ace ideas.

More to come soon!

Any ideas on the next competition DIG IN! (I'll have about 3 weeks to build and paint something over the holidays)

Laney




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Arachas



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PostSubject: Re: Modular Scenery Board Started by Laney   Fri Jul 29, 2011 4:05 am

A crashed... Titan? Very Happy

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Gatlag Stonetooth



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PostSubject: Re: Modular Scenery Board Started by Laney   Fri Jul 29, 2011 4:13 am

Looking sweet as always! I'd only give the aquila's on both sides of the cockpit a different color. Don't know if you were planning to, but I think it'll make it even more better!

DIG IN Idea => an old school bus
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Laney



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PostSubject: Re: Modular Scenery Board Started by Laney   Fri Jul 29, 2011 8:19 am

Great ideas for the DIG IN! (I could easily build a scratch warhound titan head and partial body, then turn it into a makeshift bunker - using the same plans as I had for my original warhound scratchbuild - there are pics of those early efforts somewhere on the forum). The school bus idea is also genius - I'd need to learn how to paint my nemesis - yellow and find a cheap school bus from somewhere (very civilian though!).

What about a Reaver head (though maybe not)?

I plan to do a rotten leather seat in the plane, some coloured dials and the aquila a light brass colour with verdigris weathering. I've also got to sort out the milky colour of the pool (maybe an opaque green or a green wash).

Two days and two more trees (and a wing) to go! I'll see if I can build a titan head too maybe.

Cheers Laney Very Happy


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Laney



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PostSubject: Re: Modular Scenery Board Started by Laney   Sat Jul 30, 2011 8:10 am

Some more pics... just one day to go!

The Varangian Gamma Commandos inspected the WIP...








Cheers Laney Very Happy

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Mordheimer



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PostSubject: Re: Modular Scenery Board Started by Laney   Sat Jul 30, 2011 11:52 am

AWESOME!!!!

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The Mordheimer - Death Squads' Chief Editor & Ninja Designer. Bursting with ARACHAS' Dev-Powah™! Puke
Can't wait until someone invents a time machine so I can go to the specific day in the past that I volunteered for this, so I can kick my own ass.

Support Bacteria; it is the ONLY culture some people have!
Since I ask "What do you think?" to all Staff, I have included it here to save time.

DoZer Flamethrower Mordheimer Justice NEEDS to be Served! Maybe 3rd Degree burns will teach you not to Tom Sawyer me to work!

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tendi



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PostSubject: Re: Modular Scenery Board Started by Laney   Sat Jul 30, 2011 12:46 pm

Well im fan of Your modeling but this one has flaws.

No marks/scratches of landing trough trees. Linear damage. Scratches on wings edges and nose. Some material taken on the crash and stabbed to hull.

But those are details. Rust is bigger issue. There is no way that piece of technology made from various metals will rust evenly. On this pics flier look like one uniform piece of metal. Just strange shaped. This give You a generic rust hill in between trees.

Do You think that heat friendly engines metal will rust the same way as paint protected hull? or high grade weapon metal? No

Also You should add stains of oil, fuel, other washed out materials that could flow in petite streams leaving marks.

More. Surfaces higher from water should be less corroded giving us better look on original painting on top and less on the bottom.


But this is just me Wink
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Arachas



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PostSubject: Re: Modular Scenery Board Started by Laney   Sat Jul 30, 2011 5:02 pm

So who's up for a game at Laney's? OMG...

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Mordheimer



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PostSubject: Re: Modular Scenery Board Started by Laney   Sat Jul 30, 2011 6:35 pm

I a disagree with tendi in most accounts... although I understand this is a subjective manner. First, I present some images of REAL crashes (except last two... artist paintings). Although we are comparing a bunch of WWII aluminum frame planes against a 41st Millennium aircraft of unknown construction...






















Quote :
No marks/scratches of landing trough trees. Linear damage. Scratches on wings edges and nose. Some material taken on the crash and stabbed to hull.
You are assuming the plane went down because war damage. Laney has (brilliantly) left that to the imagination of the observer. What if the Imperial needed to make an attack on a location far beyond the point of no-return and would be unable to re-fuel? Scratches? They could be there... but not necessary. There has been an obvious vegetation growth and this tends to happen fist (as mold and lichens) on those places. I'm from the tropics... trust me on that one. I may not know sh!t about snow (never seen the thing in person), but I know about invading jungle plants and mold.


Quote :
But those are details. Rust is bigger issue. There is no way that piece of technology made from various metals will rust evenly. On this pics flier look like one uniform piece of metal. Just strange shaped. This give You a generic rust hill in between trees.

Do You think that heat friendly engines metal will rust the same way as paint protected hull? or high grade weapon metal? No
You are assuming all of that is rust as you know it. Obviously, the engines are more heavily rusted than the rest of the body and the aircraft is resting in a pool of something. What if this is a world with acid-rain that the Imperium is invading? Acid rain (the one we produce in Earth) creates weird rust patterns.


Quote :
Also You should add stains of oil, fuel, other washed out materials that could flow in petite streams leaving marks.
Which you will NOT see at all after a week or normal jungle rain. There has been some growth... LOTS of growth. No oil, no stream scars, no burn marks could be seen.


Quote :
More. Surfaces higher from water should be less corroded giving us better look on original painting on top and less on the bottom.
This is actually backwards... you will see MOLD growing faster where water actually hits (on top of the craft, unless in this world it rains from the ground to the sky!)




What Laney is trying to do is VERY difficult... not many have even tried, more less succeeded. MAYBE that is the brilliancy of your model... it leaves it to the observer (me!) to decide what to think. Like all good art, it presents itself for different points of view (like the time the wreck has been unattended)... I mean, if it was a week ago, then certain things would be expected (as tendi mentioned... crash scars, plane parts on some locations, oil leaks, etc). If it was 20 years ago, then other things are logical (clean undergrowth & dirt under the craft, mold and dry leaves on top, etc.)

The model is brilliant! It sparks conversation (like grown-up artists want to do! Just Kidding ) and it looks exquisite on the game table. I wish I could make stuff like this. BRAVO! You keep going man... as long as you share pics!

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The Mordheimer - Death Squads' Chief Editor & Ninja Designer. Bursting with ARACHAS' Dev-Powah™! Puke
Can't wait until someone invents a time machine so I can go to the specific day in the past that I volunteered for this, so I can kick my own ass.

Support Bacteria; it is the ONLY culture some people have!
Since I ask "What do you think?" to all Staff, I have included it here to save time.

DoZer Flamethrower Mordheimer Justice NEEDS to be Served! Maybe 3rd Degree burns will teach you not to Tom Sawyer me to work!

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Laney



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PostSubject: Re: Modular Scenery Board Started by Laney   Sun Jul 31, 2011 2:46 am

So here are the final pics... But before that I'd like to say thanks for the feedback. Tendi's given me some valuable food for thought, some of which I've taken on in the final piece, other points have already be more than adequately discussed by Mord! Thanks Tendi for your honest appraisal of the piece - it's made the final paintjob better (though it may not show up in the pics!)

The plane is made of unknown materials (definitely not steel or similar - probably plasteel or a similar 40k word for new material) so the 'rust' is purely to create a recognisable visual reference for the person playing that 'this thing is corroded'. I plan to use a more sophisticated salt weathering technique to create a more varied multi-layered visual impact - on a crashed warhound - it will look more 'aluminium or modern alloys'.

I've fixed the variations in grade of material by drybrushing the lascannons with boltgun metal to bring them closer to uncorroded, washed the engine parts in a asurmen blue wash to tone down the corrosion and devlan mud in some places for fluid stains (too much and it just looks messy). I also added some 'motion scars' on the wings and body with humbrol rust acrylic and boltgun metal. On the tree material - the main reason it's free of debris is to keep it recognisable as a plane, rather than a mass of twigs - so realism took a back seat to show off the scratchbuild! Also the tree the plane smashed through is actually underneath and a mostly rotted trunk, so little remains.

Anyway to the pics (no time for more changes - this terrain is done! Assisted by the Varangian Lads...









Cheers Laney Very Happy

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Mordheimer



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PostSubject: Re: Modular Scenery Board Started by Laney   Sat Aug 27, 2011 9:47 am

How did you do on the contests, man?

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The Mordheimer - Death Squads' Chief Editor & Ninja Designer. Bursting with ARACHAS' Dev-Powah™! Puke
Can't wait until someone invents a time machine so I can go to the specific day in the past that I volunteered for this, so I can kick my own ass.

Support Bacteria; it is the ONLY culture some people have!
Since I ask "What do you think?" to all Staff, I have included it here to save time.

DoZer Flamethrower Mordheimer Justice NEEDS to be Served! Maybe 3rd Degree burns will teach you not to Tom Sawyer me to work!

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Komfritten



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PostSubject: Re: Modular Scenery Board Started by Laney   Sat Aug 27, 2011 4:49 pm

Yeah! wanna know...
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Lord GreyWolf



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PostSubject: Re: Modular Scenery Board Started by Laney   Sat Aug 27, 2011 4:49 pm

we're not worthy cheers Laughing cheers Laughing cheers Laughing cheers
we're not worthy cheers Laughing cheers Laughing cheers Laughing cheers
we're not worthy cheers Laughing cheers Laughing cheers Laughing cheers
we're not worthy cheers Laughing cheers Laughing cheers Laughing cheers

amazing stuff Laney Like i have mentioned before If I could distill your talent and sell it I would be a Kazillionaire....

keep the pics coming and let us know how you went in the competition and how those modular boards are going as well.

Cheers
LGW
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Laney



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PostSubject: Re: Modular Scenery Board Started by Laney   Sun Aug 28, 2011 3:35 am

I thought I might place, but no... time to do the next one - it has to be quick. I have two sets of criteria - Defensive position (must be hastily created) and Over and Under (e.g. bridge and river). Here is the winner from the competition (it is amazing!):

(MORDHEIMER'S EDIT: Place links.
1st - http://terragenesis.co.uk/competitions/pix/65/475-2.jpg
2nd - http://terragenesis.co.uk/competitions/pix/65/463-1.jpg
3rd - http://terragenesis.co.uk/competitions/pix/65/471-1.jpg

Others that didn't place...
http://terragenesis.co.uk/competitions/pix/65/464-1.jpg
http://terragenesis.co.uk/competitions/pix/65/473-1.jpg
http://terragenesis.co.uk/competitions/pix/65/465-4.jpg
http://terragenesis.co.uk/competitions/pix/65/474-1.jpg

Very tough competition - just like the last one. Main comments I got were about the quality of my photgraphy and that the piece was good, pictures weren't. One voter thought I'd built the model from a kit, even though my build thread showed me cutting the plasticard! (which may have reduced my vote - they prefer scratchbuilt). Some comments on the weathering style as well. Any quick ideas for the above two competitions will be jumped on over the next few days!

And I have a new IG squad (not yet painted) to show off when I find my camera to laptop lead!

Nothing more done on the modular boards at the minute as I have no tables in the shed to put them on!

Cheers Laney Very Happy


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— Commissar Ciaphas Cain, to a Khorne Berserker, during the Chaos attack on Adumbria
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Lord GreyWolf



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PostSubject: Re: Modular Scenery Board Started by Laney   Sun Aug 28, 2011 3:47 am

bummer to hear that you didn't place. [btw those pics didn't work]

well sitting on the edge of my seat waiting for more pics of your work......

LGW
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Laney



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PostSubject: Re: Modular Scenery Board Started by Laney   Sun Aug 28, 2011 3:50 am

Thanks LGW

I'm seeing them just fine - anyone else not see them? To describe the winner - the windmill which one is nothing short of spectacular!

Laney Very Happy

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Komfritten



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PostSubject: Re: Modular Scenery Board Started by Laney   Sun Aug 28, 2011 3:57 am

Can't see them either. But I'm also on an Android.

Real sorry to hear that you did not place - that flyer were incredible imho.

Looking forward to see what you whip up for the next one Smile
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Laney



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PostSubject: Re: Modular Scenery Board Started by Laney   Sun Aug 28, 2011 4:51 am

Ok, no problem - I'll try posting the pics in the traditional way - I just copied the Image URL (ok for me but no-one else!).

Komfritten - check out Terragenesis - the scenery is very inspiring and the lads over there are very helpful and honest in their critique.

Laney Very Happy

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— Commissar Ciaphas Cain, to a Khorne Berserker, during the Chaos attack on Adumbria
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Komfritten



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PostSubject: Re: Modular Scenery Board Started by Laney   Sun Aug 28, 2011 4:56 am

Will do, sounds cool.
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Colonel Prius



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PostSubject: Re: Modular Scenery Board Started by Laney   Sun Aug 28, 2011 7:18 am

Laney wrote:

1st
2nd
3rd

Others that didn't place...






Weird...after checking out the pictures by getting the links from quoting Laney's post they do show up, also when quoting them as I did above...
Anyway, it must have been the photography then, because I think your piece is at least as good as the third place one, and arguably as good as the second place one (have to admit, 1st place is pretty damn good).
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Lord GreyWolf



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PostSubject: Re: Modular Scenery Board Started by Laney   Sun Aug 28, 2011 7:32 am

well I still see no pics sorry. Embarassed affraid No

not sure if its my computer or not and when I try and open the pics in another tab I get a :

"403 forbidden error msg"..... Question Question Question Question Question

Cheers
LGW
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tendi



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PostSubject: Re: Modular Scenery Board Started by Laney   Sun Aug 28, 2011 4:44 pm

+1 to no pics!
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Komfritten



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PostSubject: Re: Modular Scenery Board Started by Laney   Sun Aug 28, 2011 4:55 pm

You can watch them here:

http://www.terragenesis.co.uk/competitions/entrylist.php?c=65
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PostSubject: Re: Modular Scenery Board Started by Laney   Today at 12:38 am

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