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 Narcissus' imperial renegades and chaos cultists

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Narcissus



Posts : 973
Join date : 2010-10-15
Location : Vancouver, BC

PostSubject: Re: Narcissus' imperial renegades and chaos cultists   Mon Dec 05, 2011 7:46 pm

I've got a little paint on the plague marine just now but it isn't quite going the way I want it to. I was a bit frustrated, so I decided to work on some conversions and get the ogryn and sergeant painted this week instead. I also converted an apostate preacher. Not sure how good he will be in game, but I am pretty pleased with how creepy the model looks.


The apostate preacher. Carrying a two handed club (walking stick) and a laspistol. I was thinking that in game I would use him to get objectives. He could use his two handed weapon as a finisher for knocked down models. His skills upgrades I would make him my academic man with money making skills and field medic and things. I don't think he is likely to become a good fighter and is pretty limited in weapon selection.


The base model is the new plastic necromancer from Storm of Magic. I cut down the staff, added a laspistol to a hand and cut off the skull hand (hard), added a catachan head, and then sculpted the mask and hood.


The huge sergeant is finished. I sculpted the left arm. This was my first time successfully scratch sculpting a limb. He is so fat and corroded that it makes it easier though.


I built the arm by putting greenstuff in three layers over a paper clip.


I think his pose is pretty intimidating from this angle.


The ogryn is done too. I built his base last night. Not sure what stage of sculpting he was at when I last showed him.


The back.


A bit of a scale shot to show how huge the two models are compared to regular infantry.


On a totally unrelated note, Malifaux has recently piqued my interest. My girlfriend liked some of the models so we have ordered a Seamus and a Perdita starter box. Most of my scenery should work for it. I am hoping Malifaux will make a nice little gateway game and she will have her own crew. Should I include a project log for them on this forum too? It is not really DS related but I can share techniques and ideas through some Malifaux models too.

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Mordheimer



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Age : 43
Location : Elizabeth City, NC (USA)

PostSubject: Re: Narcissus' imperial renegades and chaos cultists   Mon Dec 05, 2011 9:19 pm

Amazing models! The Preacher is AWESOME in game... nothing like seeing the face of your opponent when you turn his own guy against him! MUAHAHAH!!!! Twisted Evil Your model is PERFECT! Very good work!

There are not enough prises for your other models. Those are scary bunch! Congratz!

Of course you can post ANY painting stuff about Malifaux, Narcissus! We are here to share and have a good time. Your work is inspirational (to say the least), so we would be honored to see what you can come up with! Shocked

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DeafNala



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Age : 69
Location : Horseshoe Bay, Texas

PostSubject: Re: Narcissus' imperial renegades and chaos cultists   Tue Dec 06, 2011 1:03 pm

Your conversion work, basing, & painting are INCREDIBLE...all WONDERFULLY WELL DONE pieces that I'm sorry I had overlooked. What a Face
I, for one, would love to see what you do with the Wyrd minis & the Malifaux game setting. BTW here's a link to their Forum:
http://www.wyrd-games.net/forum/index.php
...a little inspiration is always helpful. clown
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Narcissus



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PostSubject: Re: Narcissus' imperial renegades and chaos cultists   Tue Dec 06, 2011 1:35 pm

Mordheimer-Any other tips for equipping and developing a renegade preacher in a campaign? The ability to turn other models is cool, but it seems like a bit of a desperation move as he would likely be crushed in combat as it strikes last.

DeafNala-Thanks. I am honoured that you enjoy my work. I have visited the wyrd forums. There is lots of nice painting there. I am hoping to try and add some conversions and push the modelling ideas a bit with Malifaux. The forum definitely produces some very high quality painting.
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Mordheimer



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PostSubject: Re: Narcissus' imperial renegades and chaos cultists   Tue Dec 06, 2011 2:51 pm

Dozer used it VERY effectively... hehehe.... he has his Preacher BEHIND some grunts in Close Clombat. Meat-shields all the way!

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The Mordheimer - Death Squads' Chief Editor & Ninja Designer. Bursting with ARACHAS' Dev-Powah™! Puke
Can't wait until someone invents a time machine so I can go to the specific day in the past that I volunteered for this, so I can kick my own ass.

Support Bacteria; it is the ONLY culture some people have!
Since I ask "What do you think?" to all Staff, I have included it here to save time.

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Gatlag Stonetooth



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PostSubject: Re: Narcissus' imperial renegades and chaos cultists   Wed Dec 07, 2011 9:50 am

Sweet mutha!
Love those guys!
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Laney



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PostSubject: Re: Narcissus' imperial renegades and chaos cultists   Wed Dec 07, 2011 4:43 pm

These models are awesome - your GS work is outstanding...

Love the preacher

Laney:D

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Narcissus



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PostSubject: Re: Narcissus' imperial renegades and chaos cultists   Thu Dec 08, 2011 12:19 am

Thanks for the kind words Laney and Gatlag. I've been trying to improve my greenstuff skills. It is tedious and frustrating sometimes but I am beginning to be able to sculpt what I see in my head.

I started painting the ogryn and sergeant today. Then I decided to try painting the eyes on my deathguard. Then it started to look better so I worked on it some more. It still has a ways to go but I thought I would upload two little WIP shots. I am pleased with the washed skin on the sergeant as it shows that the greenstuff blending went pretty well as you can't really tell what is greenstuff and what is original sculpt (no lines between them). Really excited to paint all of these guys up.





Any tips on how to do the sores and open wounds? A light wash with baal red or purple wash? A wash and then highlight as normal? Light glaze of green or purple around the wound? Advice on this would be greatly appreciated.
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Komfritten



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PostSubject: Re: Narcissus' imperial renegades and chaos cultists   Thu Dec 08, 2011 3:08 am

I'm possitively thrilled by those WiP's so far! The skin already looks really phantastik! Really sharp and crisp! What paints are you using, and how much do you thin down (and with what)?

I had to go back a couplt of times to the raw mini's to see where the green stopped and the original mini started! That is so incredibly cool! Whats (for me) extra good is that I could not destiguish between what you sculopted and what was sculpted by the original "author" - It just fits (I'm not talking about "mould lines", but the actual sculpting). Just wow(!)...

On wounds I know Miniwargaming has a video-tutorial on open / Oozing wounds, mayby you should look by them? I think I might have it somewhere too...
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Mordheimer



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PostSubject: Re: Narcissus' imperial renegades and chaos cultists   Thu Dec 08, 2011 8:02 am

Narcissus wrote:
I am pleased with the washed skin on the sergeant as it shows that the greenstuff blending went pretty well as you can't really tell what is greenstuff and what is original sculpt (no lines between them).
NO KIDDING, Captain Obvious! Hehehe... it is AMAZING! This shows that you are REALLY becoming a great sculptor. The paint also looks great! The Nurgle Marine is looking deviously evil. KEEP AT IT!!!

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The Mordheimer - Death Squads' Chief Editor & Ninja Designer. Bursting with ARACHAS' Dev-Powah™! Puke
Can't wait until someone invents a time machine so I can go to the specific day in the past that I volunteered for this, so I can kick my own ass.

Support Bacteria; it is the ONLY culture some people have!
Since I ask "What do you think?" to all Staff, I have included it here to save time.

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Gatlag Stonetooth



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PostSubject: Re: Narcissus' imperial renegades and chaos cultists   Thu Dec 08, 2011 8:27 am

Looking good! Washing is great, I try to do it as much as I can too.
I'd suggest indeed a wash of baal red. You could mix it up with Leviathan Purple for a deeper color variation. Or use Devlan Mud/Ogryn Flesh for stale blood.

Also very useful is the Tamiya clear range, do you know it?
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Narcissus



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PostSubject: Re: Narcissus' imperial renegades and chaos cultists   Thu Dec 08, 2011 12:46 pm

Tamiya clear, yes, I am very familiar with it. I have been using the red and orange extensively on this project.

The skin is just basecoated and washed right now. I am using the Reaper Master Series pale skin triad for the skin. The triads are sets of three paints in a basecoat, midtone, and highlight for a color. I picked up a couple of them to try out. I thinned the basecoat with water (maybe some glaze medium too) and then painted it on very thinly. The wash is thinned down ogryn flesh with some brown paint added to it.

After I finished the greenstuff on these I used a trick to help the blending of sections of skin. I mixed some water and milliput together to make a paste and gently painted it around any joint. It worked alright. Kind of like the new greenstuff paint thing from GW.
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Gatlag Stonetooth



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PostSubject: Re: Narcissus' imperial renegades and chaos cultists   Thu Dec 08, 2011 7:10 pm

Cool! Do you also use the smoke? I love it for oil stains etc.

Those reaper paints sure look good! Do you have a link or picture of them?
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Narcissus



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PostSubject: Re: Narcissus' imperial renegades and chaos cultists   Sun Dec 11, 2011 4:33 am

Here is an updated WIP picture for the renegade sergeant. I tried a new (to me) technique for painting the leg armour. I painted shadows directly, and didn't just wash. I added some washes of baal red, ogryn flesh, and leviathan purple to the sores. I glazed leviathan purple to get some bruising on the arm stump.



This model is nearing completion. I need some highlights, glazes, and the corrosion on the white armour plates. The flesh still needs three more layers of highlights. The brown straps need highlights. And I need to paint some glow around the eyes.

The only part I am not pleased with so far is the mask. Not sure if the highlights are right or not. A little too green or something. Maybe I should airbrush a little dirt on it too... Opinions on the mask would be appreciated.

Comments, constructive criticism, and suggestions are welcomed. I really want this guy to look as good as possible. Thanks.
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Arachas



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PostSubject: Re: Narcissus' imperial renegades and chaos cultists   Sun Dec 11, 2011 6:04 am

I agree the mask looks a little flat, compared to the AMAZING depth of the rest of the model. Couple more highlights, perhaps?

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Mordheimer



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PostSubject: Re: Narcissus' imperial renegades and chaos cultists   Sun Dec 11, 2011 4:14 pm

FANTASTIC!!!

Once you 'dirty up' the model, some of the mask may get to look better. Not that is bad... but I know you and your dirty brush. Shocked

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The Mordheimer - Death Squads' Chief Editor & Ninja Designer. Bursting with ARACHAS' Dev-Powah™! Puke
Can't wait until someone invents a time machine so I can go to the specific day in the past that I volunteered for this, so I can kick my own ass.

Support Bacteria; it is the ONLY culture some people have!
Since I ask "What do you think?" to all Staff, I have included it here to save time.

DoZer Flamethrower Mordheimer Justice NEEDS to be Served! Maybe 3rd Degree burns will teach you not to Tom Sawyer me to work!

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Laney



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PostSubject: Re: Narcissus' imperial renegades and chaos cultists   Sun Dec 11, 2011 5:52 pm

He looks superb.

The quality of the work on this guy is so evident. The depth on the mask may need an extra shade - but that is being (very) picky. You are going for the glow on the eyes - so I wouldn't touch the mask only to obscure it with the OSL glow.

He would make an awesome Blood Bowl player for a chaos team (Nurgle of course).

Laney:D

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— Commissar Ciaphas Cain, to a Khorne Berserker, during the Chaos attack on Adumbria
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Narcissus



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PostSubject: Re: Narcissus' imperial renegades and chaos cultists   Sun Dec 11, 2011 6:02 pm

Thanks guys.

Laney- I can easily add another shadow layer. Just thinking about if I want to do a wash or the use the brush. I mixed the previous shadow layer so it wouldn't be too dark. I think you are right that it could be darker though.

Mordheimer-I think the only dirtying his mask will get is the glow around the eyes. The rest of him will be getting the "grim dark treatment".

Arachas-I'm not suite sure how to add another highlight without it looking too cartoonish. I might try a shadow first and then go from there.

Edit: I tried fixing the mask. I added more shadow, then some highlights, then tried to blend it better using a glaze. I'm still not sold on it. I would like to get the colours the same as on the legs, but I can't seem to do it with the mask. Frustrating. Not sure I can just basecoat it again as it will be different over the colours already there...



Tips and ideas for how to improve the mask would be greatly appreciated. I am really stumped on this just now. Thanks.
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Long_John_Silver



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PostSubject: Re: Narcissus' imperial renegades and chaos cultists   Mon Dec 12, 2011 7:46 am

Could you make it look like some various liquids (e.g. puss, blood, etc.) are starting to bleed through the hood?
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Mordheimer



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PostSubject: Re: Narcissus' imperial renegades and chaos cultists   Mon Dec 12, 2011 10:29 am

I liked the darker mask better... sorry!

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The Mordheimer - Death Squads' Chief Editor & Ninja Designer. Bursting with ARACHAS' Dev-Powah™! Puke
Can't wait until someone invents a time machine so I can go to the specific day in the past that I volunteered for this, so I can kick my own ass.

Support Bacteria; it is the ONLY culture some people have!
Since I ask "What do you think?" to all Staff, I have included it here to save time.

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ClausLars



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PostSubject: Re: Narcissus' imperial renegades and chaos cultists   Mon Dec 12, 2011 10:33 am

Seepage would be a pretty cool (gross) way to add some detail though the mask looks really good to me as is. I personally wouldn't sweat matching the color of the legs too much. The mask and the legs are two different materials, one a type of cloth and the other some kind of armor. It would actually seem weird to me if they were the same, especially since these are either cultists or renegades. Neither of these squads has the kind of standardization you might find in a regimented guard unit, and they certainly don't have the same supply chain.
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Gatlag Stonetooth



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PostSubject: Re: Narcissus' imperial renegades and chaos cultists   Tue Dec 13, 2011 8:56 am

I think he looks awesome! Don't change too much. Smile
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Ghost Maker



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PostSubject: Re: Narcissus' imperial renegades and chaos cultists   Thu Dec 15, 2011 1:19 am

Great stuff overall Love the,.
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Narcissus



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PostSubject: Re: Narcissus' imperial renegades and chaos cultists   Thu Dec 15, 2011 5:24 am

Ghost Maker-What do you love? Love the....? Hahaha.

Gatlag-Thanks for the vote of confidence!

ClausLars-I definitely plan to add plenty of seepage to the model once I finish the highlights.

I think I've settled on a mask I can live with. I washed the mask with Thraka Green and Gryphonne Sepia to tone down the harshness of the highlights and add some depth to the shadows. I've also finished highlighting the skin (except a spot I want to retouch). I might add a little more bruising around some of the wounds too. I still need to add a glaze/wash to most of the white and metal. Highlight the brown. Make the eyes glow. Finish the base. Airbrush dirt on legs. Paint black sections of the gun. Add blood. Then it should be done.




My favourite bits so far are the implanted chainsword (and the damage to the flesh around it) and the shadows on the leg armour.

Comments and constructive criticism are appreciated as always. I worked hard on the conversion and really want the final model to look as good as my abilities allow it to be. Thanks for looking!

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dumdeedum



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PostSubject: Re: Narcissus' imperial renegades and chaos cultists   Sat Dec 17, 2011 7:32 pm

Damn, that guy looks badass, I do love that implant.

The only thing I was wondering about is how the weapons look incredibly clean compared to the rest of the model. Based on how the rest of him looked I kind of expected a bit of rust and stuff on the weapons rather than pristine white. Also I'd say the metal stuff on the base look a bit too clean, and in case all the 'clean' is just the lighting doing that, then I say top marks Smile
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