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 Laney's Prisoner Exchange Log

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Laney



Posts : 3352
Join date : 2010-02-13
Age : 40
Location : Colchester, Essex, England

PostSubject: Laney's Prisoner Exchange Log   Sun Jan 22, 2012 6:44 pm

Hi All,

I've started my prisoner. I've chosen him from a vast number of incomplete projects that I have hanging around (pics tomorrow).

So far I have a basic body outline (he's based on a space marine servitor body) that needs a lot of tidying up (mostly gap filling). Last time round I went conversion heavy - this time I want the painting to be the focus.

He'll be on a 25mm base which I hope to magnetise to a 60mm base on which (I've built the framework) I'm putting a spaceship/hulk corridor, with a removable door. I also want to put a couple of servo skulls on the piece to monitor his progress and I'm debating whether or not to light the piece with an LED or go for loads of OSL in the painting (I may also make the servo skulls removable - we'll see).

The first for this project I hope will be: breaking out the spraygun, taking some decent photos of the final piece in a lightbox with my new camera.

I also want to improve my OSL skills and maybe try a little NMM (depends how the time goes).

Cheers Laney:D

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I thought the acolytes of Khorne were supposed to be warriors, not a bunch of pansies.
— Commissar Ciaphas Cain, to a Khorne Berserker, during the Chaos attack on Adumbria
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Matt12z



Posts : 240
Join date : 2011-12-05
Age : 32
Location : Bedfordshire, England

PostSubject: Re: Laney's Prisoner Exchange Log   Sun Jan 22, 2012 7:40 pm

wow...just wow.

I was just going to use a paintbrush.
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Mordheimer



Posts : 9756
Join date : 2009-07-12
Age : 43
Location : Elizabeth City, NC (USA)

PostSubject: Re: Laney's Prisoner Exchange Log   Sun Jan 22, 2012 8:19 pm

Holy cow, Laney....!!!! Shocked For me, making the conversion would be challenge enough... but you are taking a shot at OSL? You are my hero! And maybe NMM? Just the fact that you mentioned it (I dare not to dream it!) puts you at the Chuck Norris Level (which incidentally is a level below DeafNala).

Least to say... I will be watching this! WOWOWWOWOWOWOWOWO!!!!! :bouce:

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The Mordheimer - Death Squads' Chief Editor & Ninja Designer. Bursting with ARACHAS' Dev-Powah™! Puke
Can't wait until someone invents a time machine so I can go to the specific day in the past that I volunteered for this, so I can kick my own ass.

Support Bacteria; it is the ONLY culture some people have!
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Narcissus



Posts : 973
Join date : 2010-10-15
Location : Vancouver, BC

PostSubject: Re: Laney's Prisoner Exchange Log   Sun Jan 22, 2012 10:38 pm

The corridor is a cool idea. I've thought about making some nice corridors before but the work seems overwhelming. Building it as a diorama makes it much more achievable. Should be very cool.

LEDs and OSL are both very cool. Doing the OSL would probably push your painting skills more. For large area OSL I have seen some cool effects using a spray gun.
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Laney



Posts : 3352
Join date : 2010-02-13
Age : 40
Location : Colchester, Essex, England

PostSubject: Re: Laney's Prisoner Exchange Log   Mon Jan 23, 2012 2:51 am

I've built the corridor and door (pics later Mord) and I'm currently working on a weapons locker - one side of the corridor will the external and the other suggesting an internal room, similarly one side of the door is going to be typical space hulk, while the other will be chaos infested (it is a lot to pack on to a 60mm base).

OSL it is - no LEDs (we'll see about the non-metallic metal stuff).

One last teaser and my next post will have pics - He's carrying a plasma gun (major source of blue light).

Laney:D

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I thought the acolytes of Khorne were supposed to be warriors, not a bunch of pansies.
— Commissar Ciaphas Cain, to a Khorne Berserker, during the Chaos attack on Adumbria
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DeafNala



Posts : 1158
Join date : 2009-07-16
Age : 69
Location : Horseshoe Bay, Texas

PostSubject: Re: Laney's Prisoner Exchange Log   Mon Jan 23, 2012 8:48 am

WHAT?! You're not going to have background music & a laser light display...SHODDY JOB! Suspect It's good to know I'm not the only easily enthused Looney with a very tenuous hold on reality...well, there's Mord too. What a Face
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Mordheimer



Posts : 9756
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Age : 43
Location : Elizabeth City, NC (USA)

PostSubject: Re: Laney's Prisoner Exchange Log   Mon Jan 23, 2012 9:28 am

LED's... you know that I have been afraid of trying them. That is why I told you to do it for the Alien Table you did some time ago. Maybe I try it for my Prisoner...

Now, Laney... PICTURES!

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The Mordheimer - Death Squads' Chief Editor & Ninja Designer. Bursting with ARACHAS' Dev-Powah™! Puke
Can't wait until someone invents a time machine so I can go to the specific day in the past that I volunteered for this, so I can kick my own ass.

Support Bacteria; it is the ONLY culture some people have!
Since I ask "What do you think?" to all Staff, I have included it here to save time.

DoZer Flamethrower Mordheimer Justice NEEDS to be Served! Maybe 3rd Degree burns will teach you not to Tom Sawyer me to work!

.
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Gatlag Stonetooth



Posts : 1422
Join date : 2009-07-15
Age : 37
Location : Ridderkerk, The Netherlands

PostSubject: Re: Laney's Prisoner Exchange Log   Mon Jan 23, 2012 11:44 am

Sounds too good to be true!
Very curious to the outcome! Smile
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Laney



Posts : 3352
Join date : 2010-02-13
Age : 40
Location : Colchester, Essex, England

PostSubject: Re: Laney's Prisoner Exchange Log   Mon Jan 23, 2012 6:01 pm

I'll try my best to produce something close to the hype!Just Kidding

So NO LEDs - but the main model is set out and the corridor rough build is complete - the external Space Hulk wall needs quite a large amount of work.

I'm planning on almost totally greenstuffing the chaos walls, leaving the other side as bare metal walls and walkways.

Any to the WIP so far!

















C and C always welcome!

Cheers Laney

_________________
I thought the acolytes of Khorne were supposed to be warriors, not a bunch of pansies.
— Commissar Ciaphas Cain, to a Khorne Berserker, during the Chaos attack on Adumbria
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Komfritten



Posts : 631
Join date : 2011-06-29
Age : 37
Location : Nørrebjerg Runddel, Odense, Danmark

PostSubject: Re: Laney's Prisoner Exchange Log   Mon Jan 23, 2012 6:38 pm

Right now I'm just taking in impressions...
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DeafNala



Posts : 1158
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Age : 69
Location : Horseshoe Bay, Texas

PostSubject: Re: Laney's Prisoner Exchange Log   Mon Jan 23, 2012 8:33 pm

VERY NICE PIECE! The door for some bizarre reason brings to mind Let's Make A Deal 40K: AND behind Door # 2 a Psychopath with a Plasma Gun...YOU'RE TOAST! Flamethrower
Sorry about that...I blame it all on my misspent youth, such as it was. clown
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Mordheimer



Posts : 9756
Join date : 2009-07-12
Age : 43
Location : Elizabeth City, NC (USA)

PostSubject: Re: Laney's Prisoner Exchange Log   Mon Jan 23, 2012 9:07 pm

DeafNala wrote:
VERY NICE PIECE! The door for some bizarre reason brings to mind Let's Make A Deal 40K: AND behind Door # 2 a Psychopath with a Plasma Gun...YOU'RE TOAST! Flamethrower

Sorry about that...I blame it all on my misspent youth, such as it was. clown
THE FUNNIEST THING I HEARD TODAY!

The amount of work so far is VERY impressive. Damn... how you come up with this things?!?!

_________________
.
The Mordheimer - Death Squads' Chief Editor & Ninja Designer. Bursting with ARACHAS' Dev-Powah™! Puke
Can't wait until someone invents a time machine so I can go to the specific day in the past that I volunteered for this, so I can kick my own ass.

Support Bacteria; it is the ONLY culture some people have!
Since I ask "What do you think?" to all Staff, I have included it here to save time.

DoZer Flamethrower Mordheimer Justice NEEDS to be Served! Maybe 3rd Degree burns will teach you not to Tom Sawyer me to work!

.
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Narcissus



Posts : 973
Join date : 2010-10-15
Location : Vancouver, BC

PostSubject: Re: Laney's Prisoner Exchange Log   Tue Jan 24, 2012 12:20 am

I love the servitor and hallway. The servitor has a bad @&^ walking pose. Looks ready for trouble. The hallway will look cool and I am excited to see the layers of greenstuff. Really cool so far.
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Matt12z



Posts : 240
Join date : 2011-12-05
Age : 32
Location : Bedfordshire, England

PostSubject: Re: Laney's Prisoner Exchange Log   Tue Jan 24, 2012 4:40 am

Loving the model! It's already got a sense of drama about it. I have a question about the corridor. How are you maintaining it's stability? Is it pinned? And will it be strong enough to survive posting?
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Mordheimer



Posts : 9756
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PostSubject: Re: Laney's Prisoner Exchange Log   Tue Jan 24, 2012 8:16 am

HAHAH!!! A Servitor... stable! HAHA! Great pun! I know what you mean... great questions.

_________________
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The Mordheimer - Death Squads' Chief Editor & Ninja Designer. Bursting with ARACHAS' Dev-Powah™! Puke
Can't wait until someone invents a time machine so I can go to the specific day in the past that I volunteered for this, so I can kick my own ass.

Support Bacteria; it is the ONLY culture some people have!
Since I ask "What do you think?" to all Staff, I have included it here to save time.

DoZer Flamethrower Mordheimer Justice NEEDS to be Served! Maybe 3rd Degree burns will teach you not to Tom Sawyer me to work!

.
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Gatlag Stonetooth



Posts : 1422
Join date : 2009-07-15
Age : 37
Location : Ridderkerk, The Netherlands

PostSubject: Re: Laney's Prisoner Exchange Log   Tue Jan 24, 2012 9:00 am

Sweeeet! Shocked
Do you already know who is going to receive this baby? That guy(/girl) is one lucky SOA! Very Happy
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Laney



Posts : 3352
Join date : 2010-02-13
Age : 40
Location : Colchester, Essex, England

PostSubject: Re: Laney's Prisoner Exchange Log   Tue Jan 24, 2012 3:38 pm

@Gatlag: No idea - I just thought I'd start building - theoretically I could build a number of prisoners to go on the corridor - but I'm liking this guy (good cultist, possible guardsman, servitor, maybe at a stretch renegade - just ignore WYSIWYG). I have a bunch of these servitor bodies that might make for a new squad (it's past time for a new squad anyway! - maybe a salvage team from a rogue trader - with plenty of Mechanicus influence).

Laney:D

_________________
I thought the acolytes of Khorne were supposed to be warriors, not a bunch of pansies.
— Commissar Ciaphas Cain, to a Khorne Berserker, during the Chaos attack on Adumbria
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Laney



Posts : 3352
Join date : 2010-02-13
Age : 40
Location : Colchester, Essex, England

PostSubject: Re: Laney's Prisoner Exchange Log   Fri Feb 03, 2012 12:58 pm

Minor Update...

I've done a little GS work - I hope to do some more over the weekend:











Cheers Laney

_________________
I thought the acolytes of Khorne were supposed to be warriors, not a bunch of pansies.
— Commissar Ciaphas Cain, to a Khorne Berserker, during the Chaos attack on Adumbria
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Komfritten



Posts : 631
Join date : 2011-06-29
Age : 37
Location : Nørrebjerg Runddel, Odense, Danmark

PostSubject: Re: Laney's Prisoner Exchange Log   Fri Feb 03, 2012 2:08 pm

Shocked
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DeafNala



Posts : 1158
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Age : 69
Location : Horseshoe Bay, Texas

PostSubject: Re: Laney's Prisoner Exchange Log   Fri Feb 03, 2012 2:40 pm

That is a BEAUTIFUL bit of pure craftsmanship. The hallway looks to be more dangerous than the Guy with the plasma gun. GREAT WORK...the mind boggles when I think of it painted! affraid


Last edited by DeafNala on Fri Feb 03, 2012 4:57 pm; edited 1 time in total
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balangaz



Posts : 46
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Age : 30
Location : São Paulo/Brazil

PostSubject: Re: Laney's Prisoner Exchange Log   Fri Feb 03, 2012 3:26 pm

Dude, this piece is in a whole other level, it's great!

I have to confess that I began lurking this forum because of the conversions you guys do, and this diorama is one good looking piece of work, beautiful - in a corrupted way!
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mudboy



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PostSubject: Re: Laney's Prisoner Exchange Log   Fri Feb 03, 2012 3:34 pm

Dude that's cool!
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Mordheimer



Posts : 9756
Join date : 2009-07-12
Age : 43
Location : Elizabeth City, NC (USA)

PostSubject: Re: Laney's Prisoner Exchange Log   Fri Feb 03, 2012 9:11 pm

This is insane! I have no words... no puedo generar palabras suficientes para describir el nivel de admiracion que siento por tu trabajo! Es INCREIBLE!!!


PS: Sorry... when I'm THAT amazed, I can't think in anything other than Spanish. Shocked

_________________
.
The Mordheimer - Death Squads' Chief Editor & Ninja Designer. Bursting with ARACHAS' Dev-Powah™! Puke
Can't wait until someone invents a time machine so I can go to the specific day in the past that I volunteered for this, so I can kick my own ass.

Support Bacteria; it is the ONLY culture some people have!
Since I ask "What do you think?" to all Staff, I have included it here to save time.

DoZer Flamethrower Mordheimer Justice NEEDS to be Served! Maybe 3rd Degree burns will teach you not to Tom Sawyer me to work!

.
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http://www.DeathSquadsGame.com
Laney



Posts : 3352
Join date : 2010-02-13
Age : 40
Location : Colchester, Essex, England

PostSubject: Re: Laney's Prisoner Exchange Log   Sat Feb 18, 2012 7:49 pm

Thanks guys! Blood Angels have got in the way of too much progress. However, I should have pics of the final bits of modelling for you sometime tomorrow - paint started by the end of the week (at least that's the plan).

Any ideas on colour schemes? I was thinking - Grey on the walls (except the corrupted part) with hazard striping (very necormunda), Blue OSL on the plasma, blue-grey? spacesuit. So fairly monotone - something I've only played with before.

Anyway pics tomorrow...

I've also thought of a name for this guy - The Caretaker (sort of after a play my wife has been working on).

Laney:D

_________________
I thought the acolytes of Khorne were supposed to be warriors, not a bunch of pansies.
— Commissar Ciaphas Cain, to a Khorne Berserker, during the Chaos attack on Adumbria
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Narcissus



Posts : 973
Join date : 2010-10-15
Location : Vancouver, BC

PostSubject: Re: Laney's Prisoner Exchange Log   Sat Feb 18, 2012 10:11 pm

Looking good. I really like the hood on the servitor and the walking pose. Looks really good. Excited to see this painted up.
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PostSubject: Re: Laney's Prisoner Exchange Log   Today at 8:05 pm

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