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 Drizzt PE2012 Project Log

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dr!zzt



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Location : Krakow, Poland

PostSubject: Drizzt PE2012 Project Log   Fri Feb 17, 2012 12:33 pm

after wiewing other logs, i noticed that bar is really high...
so this year i'll try something different than before.
there will be IG
there will be Horror
there will be Zombies
and zombie-killer best friend

for now model is almost ready and painted, just little bit more sculpting and grave digging Smile

photos... well...
maby Smile
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Mordheimer



Posts : 9756
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Age : 43
Location : Elizabeth City, NC (USA)

PostSubject: Re: Drizzt PE2012 Project Log   Fri Feb 17, 2012 10:26 pm

ZOMBIES!!! Yes... you need to sneak a Kroot Zombie!

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The Mordheimer - Death Squads' Chief Editor & Ninja Designer. Bursting with ARACHAS' Dev-Powah™! Puke
Can't wait until someone invents a time machine so I can go to the specific day in the past that I volunteered for this, so I can kick my own ass.

Support Bacteria; it is the ONLY culture some people have!
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Da Bank



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PostSubject: Re: Drizzt PE2012 Project Log   Sat Feb 18, 2012 11:58 pm

Can't wait to see what you are working on.....
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Arachas



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Age : 32
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PostSubject: Re: Drizzt PE2012 Project Log   Sun Feb 19, 2012 4:19 am

How is it that everyone knows what to build, BEFORE they are assigned their partners? Am I missing anything?

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dr!zzt



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PostSubject: Re: Drizzt PE2012 Project Log   Sun Feb 19, 2012 8:52 am

hey! everyone love killing zombies Smile
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Mordheimer



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PostSubject: Re: Drizzt PE2012 Project Log   Sun Feb 19, 2012 9:54 am

Worthless Without Pi


Where are the pics?!?! Do I have to go to Poland? Pics or didn't happen... Pics, or didn\'t hap

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The Mordheimer - Death Squads' Chief Editor & Ninja Designer. Bursting with ARACHAS' Dev-Powah™! Puke
Can't wait until someone invents a time machine so I can go to the specific day in the past that I volunteered for this, so I can kick my own ass.

Support Bacteria; it is the ONLY culture some people have!
Since I ask "What do you think?" to all Staff, I have included it here to save time.

DoZer Flamethrower Mordheimer Justice NEEDS to be Served! Maybe 3rd Degree burns will teach you not to Tom Sawyer me to work!

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Laney



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Age : 40
Location : Colchester, Essex, England

PostSubject: Re: Drizzt PE2012 Project Log   Sun Feb 19, 2012 10:24 am

I think everyone is just building and not worrying about peoples preferences Arachas. (Once I find out who I've got, if my prisoner is way off their preferred list, I'll probably chuck in a 'consolation' mini of the appropriate type).

Laney:D

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I thought the acolytes of Khorne were supposed to be warriors, not a bunch of pansies.
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dr!zzt



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PostSubject: Re: Drizzt PE2012 Project Log   Mon Feb 20, 2012 3:23 am

as laney said; if model would not fit preferrences- i'll change the model, more or less Smile
and therre are no pics because for now it's mostly not assembled, only main character are ready to go. oh, and i'm lazy.
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Arachas



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PostSubject: Re: Drizzt PE2012 Project Log   Mon Feb 20, 2012 8:32 am

You guys all suck. I'm gonna do EXACTLY what my recipient likes!

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Mordheimer



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PostSubject: Re: Drizzt PE2012 Project Log   Mon Feb 20, 2012 8:06 pm

Arachas wrote:
You guys all suck. I'm gonna do EXACTLY what my recipient likes!
Yes... but I suck for different reasons! Just Kidding

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The Mordheimer - Death Squads' Chief Editor & Ninja Designer. Bursting with ARACHAS' Dev-Powah™! Puke
Can't wait until someone invents a time machine so I can go to the specific day in the past that I volunteered for this, so I can kick my own ass.

Support Bacteria; it is the ONLY culture some people have!
Since I ask "What do you think?" to all Staff, I have included it here to save time.

DoZer Flamethrower Mordheimer Justice NEEDS to be Served! Maybe 3rd Degree burns will teach you not to Tom Sawyer me to work!

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dr!zzt



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Age : 28
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PostSubject: Re: Drizzt PE2012 Project Log   Thu Feb 23, 2012 12:32 pm

little update




need a lot of sculpting, but already i'm sick and a nothingtodo weekend is standing in front of me Smile
ah, and there is a Kroot. somewhere Smile
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mudboy



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PostSubject: Re: Drizzt PE2012 Project Log   Thu Feb 23, 2012 1:07 pm

Holy eggplants batman that's awesome! Roasted zombies. Yeah baby

Can we get a close-up of that dog? It look's really angry:x
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Lazi



Posts : 210
Join date : 2011-02-03
Age : 28
Location : Prague, Czech Republic

PostSubject: Re: Drizzt PE2012 Project Log   Thu Feb 23, 2012 2:44 pm

That's one amazing diorama! The guy is really cool! And the dog! I love him Very Happy Will the Dog be chained to the chapel? You know to make him look like he wants to tear off some rotting flesh from the walking dead but all he can do is pulling the chain Smile
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Narcissus



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PostSubject: Re: Drizzt PE2012 Project Log   Thu Feb 23, 2012 2:50 pm

Looks really nice. Should be a very fun conversion when it is finished. Will you keep the zombies on gaming bases too?
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Komfritten



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PostSubject: Re: Drizzt PE2012 Project Log   Thu Feb 23, 2012 4:11 pm

Haha! A scope on a flamer - I'm sure he'll hit Wink

The dog must have a name like butch... looks angry as he**...

Like the diorama idea =)
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dr!zzt



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PostSubject: Re: Drizzt PE2012 Project Log   Thu Feb 23, 2012 4:33 pm

now i'm searching for some nice chain Smile and zombies would be rather stationary, i have special plans for them Smile
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Lazi



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PostSubject: Re: Drizzt PE2012 Project Log   Thu Feb 23, 2012 5:08 pm

dr!zzt wrote:
and zombies would be rather stationary, i have special plans for them Smile

Special plans like burning alive... ergh... adead Very Happy
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dr!zzt



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PostSubject: Re: Drizzt PE2012 Project Log   Mon Feb 27, 2012 10:44 pm

everything assembled (mostly), waiting for paint.
Had pretty hard time trying to sculpt a creepy tree, but after few cuts and burns i thrown it away, returning to basic tissues and glue project, which went out really well.
and pics Smile



and bottle tree comes out a little bit... dont know... but papa nurgle would love it...

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Narcissus



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PostSubject: Re: Drizzt PE2012 Project Log   Tue Feb 28, 2012 2:31 am

I saw some trees done like that on terragenesis recently. Would be interesting to see them with the graveyard but I'm not sure if it would fit the creepy theme.

I tried making a tree once from sculpy and wire. It works alright for one or two trees. It would be a lot of work for any more than that though.
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Arachas



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PostSubject: Re: Drizzt PE2012 Project Log   Tue Feb 28, 2012 4:05 am

This rocks. MOAR!!

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Mordheimer



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PostSubject: Re: Drizzt PE2012 Project Log   Tue Feb 28, 2012 7:55 am

Great looking stuff! AWESOME! Can't wait to see more!!!

Regarding sculpting the tree. I'm going to point the OBVIOUS... check DeafNala's Thread for samples on how to do creepy trees from the Master himself!


If I were you, I would PM him (DeafNala) for few pointers here. Talk about setting the bar higher! Just Kidding

_________________
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The Mordheimer - Death Squads' Chief Editor & Ninja Designer. Bursting with ARACHAS' Dev-Powah™! Puke
Can't wait until someone invents a time machine so I can go to the specific day in the past that I volunteered for this, so I can kick my own ass.

Support Bacteria; it is the ONLY culture some people have!
Since I ask "What do you think?" to all Staff, I have included it here to save time.

DoZer Flamethrower Mordheimer Justice NEEDS to be Served! Maybe 3rd Degree burns will teach you not to Tom Sawyer me to work!

.
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dr!zzt



Posts : 229
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Age : 28
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PostSubject: Re: Drizzt PE2012 Project Log   Wed Mar 07, 2012 5:59 pm

damn, tree will reamain as it is ( and its better[worse] than on pic), now scenery based, zombies painted, dog painted (and still loose), and kroot... well, he's still on plan.
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mudboy



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PostSubject: Re: Drizzt PE2012 Project Log   Sun Mar 11, 2012 10:37 am

Did you sculpt the dog yourself?

And can we have a close up of it?Smile
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Gatlag Stonetooth



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PostSubject: Re: Drizzt PE2012 Project Log   Sun Mar 11, 2012 3:32 pm

Wow! That's quite a diorama!
How are you going to send that out??
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dr!zzt



Posts : 229
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Location : Krakow, Poland

PostSubject: Re: Drizzt PE2012 Project Log   Sun Mar 11, 2012 3:51 pm

dog is from eeee... don't know exatcly where, but I found it in bitz box in local store, and it had handle on his back... as I heard it's a part of equipment in some system. Closeups soon, tonigth i finished the tombstones and planted grass, so almos complete Smile
and it's almost completely styrophone made, so package wouldn't be a problem
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PostSubject: Re: Drizzt PE2012 Project Log   Today at 1:45 am

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