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 Cadians 2.0

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Arachas



Posts : 1880
Join date : 2010-08-15
Age : 31
Location : Secret Volcano Lair in The Netherlands

PostSubject: Cadians 2.0   Mon Oct 01, 2012 3:40 am

What's up, guys! Smile

Way back when I first joined, I posted these guys:




They are still some of the best models I ever did, in my opinion, though they were never fully finished (squad markings and whatnot). I've tried a gazillion other schemes on my Guard and have always come back to this one. So that's that! I'm going to paint up a decent squad.

My experience with Death Squads so far has given me some more insight on what works and what doesn't when it comes to models, their equipment and their appearance (read: I wasn't happy with my current squad when it comes to those things). Sure, I could have just gotten new models (in fact I've got still got a half-done Urban Fighter squad lying around, composed of AT-43 and ForgeWorld IG parts), but as a new business owner it's just not in the cards just yet.

So I've been breaking out the ol' knife & greenstuff.

First off, I redid my Captain. This guy used to have a power first, but by now I know I dislike power fists. Instead, I stuck a bolter on (which he DOES use, from the start). Obviously WIP: the greenstuff is still messy and so is his lower body (trench coat converted from a High Elf archer and some GS).





One thing I've always struggled with is attaching swords to my models. Some it always looked weird attaching them to the backpacks or belts. Then it hit: duh, swords usually have scabbards dangling from their own belt! So I introduced that on my Captain, but also on this completely new Lieutenant (comprised mostly of FW bits):





Another thing I'd always wanted to try and never have is a proper autogun conversion, that can still double as a cooler weapon as the campaign progresses. I stole the idea from this Lieutenant's gun from Warseer:





Finally I came up with a new sergeant. In my experience, sergeants always to have something of a badass look. The rifle-arm is one of the coolest FW IG bits there is, in my opinion. Combined with a sword (this time not dangling from its own strap, because I apparantly glued it on pretty firmly, earlier on...) this guy can last a few games.




I also rebased all the models, because through the years there have been a myriad of experiments going on involving those bases. I wanted a more uniform look. I'll be cleaning all the excess greenstuff up and start painting, once I get around to it: first I still have a very special Kroot to paint, hehe.

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The one who changes Avatars, Usernames and Squads more than Lady Gaga changes costumes

Avatar art by HeavyMetalHanzo. Used with express permission.


Last edited by Arachas on Mon Oct 01, 2012 8:03 am; edited 1 time in total
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Gatlag Stonetooth



Posts : 1422
Join date : 2009-07-15
Age : 37
Location : Ridderkerk, The Netherlands

PostSubject: Re: Cadians 2.0   Mon Oct 01, 2012 7:37 am

Always nice to revisit (and improve) your old models!
Looks like they're going to be a lot sweeter! Smile
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Arachas



Posts : 1880
Join date : 2010-08-15
Age : 31
Location : Secret Volcano Lair in The Netherlands

PostSubject: Re: Cadians 2.0   Thu Oct 25, 2012 8:59 am

Last game I ended up with a plasma gunner... so I needed a model for that:




And one of my flamers got promoted to Talented Lad (do you think he's trying to compensate for something?):





And of course, Mudboy's Commissar:



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The one who changes Avatars, Usernames and Squads more than Lady Gaga changes costumes

Avatar art by HeavyMetalHanzo. Used with express permission.
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Gatlag Stonetooth



Posts : 1422
Join date : 2009-07-15
Age : 37
Location : Ridderkerk, The Netherlands

PostSubject: Re: Cadians 2.0   Thu Oct 25, 2012 9:18 am

Haha love the flamer! Cool
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Da Bank



Posts : 2714
Join date : 2009-07-28
Location : Fort Myers, FL (USA)

PostSubject: Re: Cadians 2.0   Thu Oct 25, 2012 2:06 pm

Nice converting.
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Mordheimer



Posts : 9756
Join date : 2009-07-12
Age : 43
Location : Elizabeth City, NC (USA)

PostSubject: Re: Cadians 2.0   Sat Oct 27, 2012 6:47 pm

That is a huge Flamer... compensating for something? Just Kidding

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The Mordheimer - Death Squads' Chief Editor & Ninja Designer. Bursting with ARACHAS' Dev-Powah™! Puke
Can't wait until someone invents a time machine so I can go to the specific day in the past that I volunteered for this, so I can kick my own ass.

Support Bacteria; it is the ONLY culture some people have!
Since I ask "What do you think?" to all Staff, I have included it here to save time.

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Laney



Posts : 3352
Join date : 2010-02-13
Age : 40
Location : Colchester, Essex, England

PostSubject: Re: Cadians 2.0   Sun Oct 28, 2012 4:12 am

Ace set of models (and a cool mix of lots of different parts) - now let's see them all painted up again!

Lots of characterful models, which is exactly how it should be - no excuses for too many generic models in such small squads.

My only dislike is the plasma gunner (and this is not a criticism of you) - I just really dislike the way they hold that massive space marine sized plasma gun like a toy - the Kasrkin version (with backpack and top handle) is more to my liking and more like a plasma cannon.

Laney:D

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I thought the acolytes of Khorne were supposed to be warriors, not a bunch of pansies.
— Commissar Ciaphas Cain, to a Khorne Berserker, during the Chaos attack on Adumbria
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Arachas



Posts : 1880
Join date : 2010-08-15
Age : 31
Location : Secret Volcano Lair in The Netherlands

PostSubject: Re: Cadians 2.0   Sun Oct 28, 2012 7:07 am

Thanks guys! More pics to feed the picgod, Mordheimer:

Plasma gunner and tough-guy flamer:




Trooper Locke and Captain Corintus:




Two as of yet undefined officers, though the one on the left will most certainly be a Lieutenant:




And considering I needed some more close combat prowess to face Telruna's Kroot next week... I present to you Braevis' little brother... Longus!


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The one who changes Avatars, Usernames and Squads more than Lady Gaga changes costumes

Avatar art by HeavyMetalHanzo. Used with express permission.
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Mordheimer



Posts : 9756
Join date : 2009-07-12
Age : 43
Location : Elizabeth City, NC (USA)

PostSubject: Re: Cadians 2.0   Sun Oct 28, 2012 12:32 pm

Love Trooper Locke... he looks like he just got spooked by Strumm and is about to go into a murderous spree!!!

_________________
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The Mordheimer - Death Squads' Chief Editor & Ninja Designer. Bursting with ARACHAS' Dev-Powah™! Puke
Can't wait until someone invents a time machine so I can go to the specific day in the past that I volunteered for this, so I can kick my own ass.

Support Bacteria; it is the ONLY culture some people have!
Since I ask "What do you think?" to all Staff, I have included it here to save time.

DoZer Flamethrower Mordheimer Justice NEEDS to be Served! Maybe 3rd Degree burns will teach you not to Tom Sawyer me to work!

.
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http://www.DeathSquadsGame.com
Arachas



Posts : 1880
Join date : 2010-08-15
Age : 31
Location : Secret Volcano Lair in The Netherlands

PostSubject: Re: Cadians 2.0   Sun Oct 28, 2012 1:48 pm

Mordheimer wrote:
Love Trooper Locke... he looks like he just got spooked by Strumm and is about to go into a murderous spree!!!

Actually he's the guy that master-shotted Sturmm two games ago. Wink

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The one who changes Avatars, Usernames and Squads more than Lady Gaga changes costumes

Avatar art by HeavyMetalHanzo. Used with express permission.
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mudboy



Posts : 955
Join date : 2009-07-18
Age : 32
Location : Frederiksberg, Denmark

PostSubject: Re: Cadians 2.0   Sun Oct 28, 2012 4:33 pm

Looking good:)

Now get them painted!
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PostSubject: Re: Cadians 2.0   Today at 4:49 pm

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