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 Kickstarter: The 6P Card Game of Victorian Combat

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Lord GreyWolf



Posts : 2218
Join date : 2010-02-19
Age : 41
Location : Te Aroha, New Zealand

PostSubject: Kickstarter: The 6P Card Game of Victorian Combat   Mon Nov 05, 2012 5:47 pm





This game sounds really interesting I haven't pledge to it yet but it has my Wife intrigued as she loves anything to do with Steampunk.
And it seems to me this is like Steampunk meets Sherlock Holmes with a twist.



The 6P Card Game of Victorian Combat

Cheers
LGW
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Mordheimer



Posts : 9756
Join date : 2009-07-12
Age : 43
Location : Elizabeth City, NC (USA)

PostSubject: Re: Kickstarter: The 6P Card Game of Victorian Combat   Mon Nov 05, 2012 6:04 pm

HAHAH! I saw the pics and IMMEDIATELY thought about Lady Grey. Hehehehe... funny you mentioned her too!

I'm KS tapped out... the Chibis got me in trouble too!

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The Mordheimer - Death Squads' Chief Editor & Ninja Designer. Bursting with ARACHAS' Dev-Powahâ„¢! Puke
Can't wait until someone invents a time machine so I can go to the specific day in the past that I volunteered for this, so I can kick my own ass.

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Since I ask "What do you think?" to all Staff, I have included it here to save time.

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Lord GreyWolf



Posts : 2218
Join date : 2010-02-19
Age : 41
Location : Te Aroha, New Zealand

PostSubject: Re: Kickstarter: The 6P Card Game of Victorian Combat   Mon Nov 05, 2012 6:19 pm

OMG HE'S ALIVE!!!!!!!!!!!!!!!!!!!

either that I am doing drugs!!!!!

I was lucky

A] my wife has no idea how much I spent on the Chibi-goodenss
B] I used my own funds so even if she did find out Just Kidding
C] I de-cluttered my collections selling off everything that was gathering dust and no longer used.

So in away I made room and cleared up stuff.

I do like the look of this game and as I mentioned so does Lady Grey only thing holding me back is the $25USD postage... it seems quite alot for a card game.

may wait and see if they fund first before I pledge.

Cheers
LGW
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Lord GreyWolf



Posts : 2218
Join date : 2010-02-19
Age : 41
Location : Te Aroha, New Zealand

PostSubject: Re: Kickstarter: The 6P Card Game of Victorian Combat   Thu Nov 08, 2012 4:01 am

I sent an email to the team at Sixpence games and asked them a few questions and here are the responses.

====================================================================

How long has Sixpence games been around for?

Quote :
Since August of this year. This is our first game.

How did Sixpence games get created?

Quote :
I had wanted to make a boardgame company for a long time, but put it off as an impossible dre because of the expense involved. Then I found out about Kickstarter, and started taking the idea seriously. I fleshed out a game idea, started playtesting it, tested and revised, tested and revised, and when it started looking like there might be something good there, started looking for an artist. Once I found one, I started looking into all the other things necessary, recruiting larger pools of playtesters, and eventually got here!

What is your mission statement?

Quote :
To create tightly designed, highly thematic board and card games. Though we'll also be publishing some other things, like a deck of steampunk playing cards.

What is your short term and Long term goals for your company?

Quote :
Short term: to get Professor Pugnacious funded and in the hands of our backers, and then into retail stores. Long term: to be known for our fun, interesting mechanics and the excellent atmosphere our games evoke. This is why, for instance, our games will come with theme music.

if you were to describe 6p the Card Game of Victorian Combat to a card noob what would you tell them?

Quote :
This is a competitive game where you try not just to win, but to make everyone else lose. Everyone starts with identical decks and then acquired more cards from a central source, but from different parts of it-and you can get cards that change what parts you and the other players had access to. You try to defeat monsters, and also mess up the other players so they lose their fights.

how do you see the game evolving?

Quote :
We have two expansions already written. One introduces Classes, which are cards people start with that remain in play and give constant powers and alternate win conditions, and focuses on Failure as a mechanic. The other introduces Settings and Locations-the former affect all the players, while the latter modifies a specific monster. This expansion focuses on manipulating the Card Ring.

What other types are games do you have planed?

Quote :
We have a number of games in the works. Apart from the expansions, which are the only ones of these already written and playtested, we have a game where players take the roles of rival gangs competing for control of a neighborhood, a market simulation, and a satire of dungeon crawling RPGs.

I hope these questions were enlightening!


====================================================================

Cheers
LGW
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PostSubject: Re: Kickstarter: The 6P Card Game of Victorian Combat   Today at 8:05 pm

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