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 The Station

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Matt12z



Posts : 240
Join date : 2011-12-05
Age : 32
Location : Bedfordshire, England

PostSubject: The Station   Thu Jan 10, 2013 7:29 am

This is a work in progress. I wanted to start to develop the idea of a campaign setting for Deathsquads, that was in someway different to the usual 40k battlefields. Like I've said, this is a work in progress, but any thoughts would be most useful.

If, somehow, you were able to look into the skies above Boras Minor, able to pierce the clouds and pollution, the light and the ships, and actually look upon the stars, you may find your eye drawn to one star in the night sky. It’s a little brighter than most, and seems a little closer.

If, somehow, you had the time to be idling, you would listen to the rumours, the whispers, and the tales of old men. You would hear it’s not a star, but rather an ancient beast, its skin a dirty grey, its flanks scarred and pitted from being in the void too long. You would hear that there was wealth in its belly, and death for those foolish enough to try to tame it.

And if, somehow, you were able to tame this beast, then riches and glories would be yours. At the very least, you may find what you wish for more than anything else; a better life than in the hive.


But only a fool wishes upon a star.



The Station

In the skies above the planet of Boras Minor, there exists a series of space stations, man-made moons that serve as the ports to the planet below. These giant Space craft serve one purpose; to enable the transport of raw materials, produce, equipment and people to and from the planet and the respective hives. It feeds the endless fleets that pass through, and receives supplies bound for the planet below that is unable to sustain itself. Every immigrant that seeks to work on the planet below, every man and woman conscripted to serve in the Armies of the Imperial Guard; all pass through these ports. Each station is a testament to those who built them, designed for both functionality and, in the case of invasion, defence. Each station, that is, apart from one.

For one station stands apart. It is uglier then the rest, and to the more imaginative, it seems a little more malevolent.

Station SSN-189 started life not as a station, but rather as one of the large conveyer ships that would transport vast quantities of goods across the galaxy. Its age is unknown, but it’s estimated that it served its imperial masters for well over a century, before age and work began to take a toll upon the great beast. As a ship, it was viewed with some suspicion by its crew, for it was felt that bad luck followed this ship. Its service was marred by a series of misfortunes that culminated with the loss of approximately 500 settlers and a large quantity of terraforming equipment when one of the main cargo holds was unexpectedly breached by an unknown source. And so the decision was made to retire the ship from front line duty. Rather than destroy the ship completely, she was dragged into orbit around Boras Minor. Its wings clipped, its engine removed, it would serve merely as another port.

Over time, the station has been changed and altered; expanded, without much thought or design, merely to give more space as and when needed. Large docking arms give the impression of a malformed fist reaching towards the planet below, reaching to grasp what it desires. And what it desires, what it craves, is not minerals or produce, but the lives of those below.

Life Aboard

To understand the life of the station, you first need to understand the purpose of the station. Its focus, as has already been noted, has been the transportation of its intended goods to and from the planet. Nothing can be allowed to interfere with this, and so work has been concentrated on maintaining the means in which goods are received and distributed. This has allowed the rest of the station to fall into a state of disrepair.

Being only a day’s shuttle ride from the planet of Boras Minor itself, the workforce was made of people seeking fresh employment. Some were seeking new challenges, others to escape whatever mess they had left behind. Whatever the reason, if they dreamed of a better life, then they were sorely disappointed. Initially, they were housed in the corner of cargo bay 3, but as the workforce grew, so too did the settlement. Nowadays, the settlement, known simply as “The Third”, covers the entire cargo bay, and within such a settlement, people scratch out a living as best they can. This is by no means the only settlement, but it is the largest.

As the settlers grew, it was inevitable that Gangs would also be tempted to come to the station. Some came because of the opportunity such a new venture gave; others, because the station offered a degree of anonymity away from the prying eyes of the Adeptus Arbrites. Some came because they were employed to be bodyguards and protectors. Others still came because of rumour and gossip, in search of hidden treasure and forgotten tech. Whatever the reason, they came. In time, the station became a place of lawlessness, where crime is common place, where some even dare to whisper that the emperor’s light does not shine.

Usually, those of the imperium would be quick to clamp down on such unlawfulness, for it risks the productivity of the station. However, the station is run by Colonel M.R. Austin. Known as “The Twice-born” by the inhabitants of the station, the Colonel is happy to leave the station’s inhabitants to their own devices, as long as he receives his due, and as long as the station keeps operating. And the Imperium is happy to leave the Colonel to run the station how he sees fit, due to the unusual nature of the cargo.

You see, the Colonel realised that it was not arcane machinery or the weapons of war that enabled the Imperium to keep as it is. Rather, it was the men and women of the imperium itself that enabled such growth. For the cost of one machine, a hundred lives could be bought. For every new cure in medicine, a thousand lives had been spent experimenting. The cargo was humanity itself. Slaves by the thousands pass through the station daily. Slave markets are not uncommon for the more unique individuals. Mutants, Psychics, even alien species, were all for sale. Rogue Traders jostled with Inquisitional agents for the right to purchase bodyguards; Pit bosses vied in bidding wars with Factory representatives for the right to purchase people to die in their name.

And so the station is left to its own affairs. Its unseen face as ugly as its exterior.
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rhuntar



Posts : 201
Join date : 2010-05-01
Age : 32
Location : Portland OR

PostSubject: Re: The Station   Thu Jan 10, 2013 10:09 pm

I've been tentatively planning to make my DS board as a space hulk interiror type board (home-made, modular Zone Mortalis style.

Your fluff is great, and I'd love to see how campaign looks and plays out in this vein. Great inspiration like this might make me actually get working on making my plans and sketches a reality.

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Matt12z



Posts : 240
Join date : 2011-12-05
Age : 32
Location : Bedfordshire, England

PostSubject: Re: The Station   Fri Jan 11, 2013 5:25 am

I would love to see that board! glad you enjoying the fluff - when I get the time, I'll create some more. Thank you!
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mudboy



Posts : 955
Join date : 2009-07-18
Age : 32
Location : Frederiksberg, Denmark

PostSubject: Re: The Station   Fri Jan 11, 2013 10:15 am

Well that sounds pretty darn cool! Makes me want to build a board too.
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Mordheimer



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Join date : 2009-07-12
Age : 43
Location : Elizabeth City, NC (USA)

PostSubject: Re: The Station   Tue Feb 05, 2013 8:23 pm

AHHHH!!! This is the inspiration I was missing! WOWOWOWWOWO!!!! Shocked

Thanks, Matt12z!


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Matt12z



Posts : 240
Join date : 2011-12-05
Age : 32
Location : Bedfordshire, England

PostSubject: Re: The Station   Thu May 09, 2013 8:11 am

Just a quick note to say I've not forgotten about this, and am planning on developing it a little more. Hopefully, it'll further inspire me to paint and model more DS!
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Stuart81



Posts : 11
Join date : 2013-07-09
Age : 52
Location : California, USA

PostSubject: Re: The Station   Fri Feb 21, 2014 9:03 pm

I think its great. Where in Imperial space is the station located? You set the background very well IMO. I think one should start with the ordinary, something banal, but layer upon layer the tension is added. Rather then some grand space the instance in the history of man take place at the byways and un-interesting locations.

I've given some thought to what the interior of a space hulk would look like. I think it would be just so lybrith,
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Stuart81



Posts : 11
Join date : 2013-07-09
Age : 52
Location : California, USA

PostSubject: Re: The Station   Fri Feb 21, 2014 9:34 pm

...probably use some sort of "geomorph" (google "Dungeon geomorph pdf).
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Matt12z



Posts : 240
Join date : 2011-12-05
Age : 32
Location : Bedfordshire, England

PostSubject: Re: The Station   Mon Feb 24, 2014 8:15 am

Thanks Stuart - I appreciate the comments! I keep meaning to come back to this, and I will. Promise.
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Stryke



Posts : 133
Join date : 2011-01-05
Age : 28
Location : North Lanarkshire, Scotland

PostSubject: Re: The Station   Thu Feb 27, 2014 6:12 pm

Very imaginative work. Writing is something I've always dabbled in but never stuck with. I am writing a short background to one of my squads just now. No idea how it will pan out haha.  Write some more for inspiration for me! :p
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PostSubject: Re: The Station   Today at 7:59 pm

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