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 Deadzone Terrain

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Laney



Posts : 3352
Join date : 2010-02-13
Age : 40
Location : Colchester, Essex, England

PostSubject: Deadzone Terrain   Fri Dec 06, 2013 6:48 pm

Hey Everyone!

I just got my package from the Deadzone kickstarter today. The terrain I've received is huge (a board full for Death Squads!). I'll post pics, once I've started putting it together (I've spent all night just clipping it out).

Did anyone else go for the deadzone kickstarter?

Cheers Laney Very Happy

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I thought the acolytes of Khorne were supposed to be warriors, not a bunch of pansies.
— Commissar Ciaphas Cain, to a Khorne Berserker, during the Chaos attack on Adumbria
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Narcissus



Posts : 973
Join date : 2010-10-15
Location : Vancouver, BC

PostSubject: Re: Deadzone Terrain   Fri Dec 06, 2013 9:48 pm

Cool. I'll look forward to seeing some pictures of it.
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Narcissus



Posts : 973
Join date : 2010-10-15
Location : Vancouver, BC

PostSubject: Re: Deadzone Terrain   Fri Dec 06, 2013 9:48 pm

How is the plastic on the other models and the terrain? Is it that weird stuff that sedition wars is made out of?
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Laney



Posts : 3352
Join date : 2010-02-13
Age : 40
Location : Colchester, Essex, England

PostSubject: Re: Deadzone Terrain   Sat Dec 07, 2013 5:01 am

The models are restic (like sedition wars but with better casting - some irritating mould lines though). The enforcer models will fit well with the sedition wars in terms of style. Some of the second wave models (peacekeepers = not terminators) are polystyrene (5 for $10 on the kickstarter!). The gaming mat it came with is good too - I wish I'd bought another 3, but as I was already into this for $300 I decided that I had enough stuff coming.

The terrain is polystyrene (poly cement works fine on it) and it clips together pretty well too. I'm going to buy some spray cans, masking tape, salt and washes and see what I can do quickly to fill a table. Any advice on how to stencil numbers/names? I hope to add a little detail in terms of posters, small signs, graffiti after that. The amount on the kickstarter was huge (I got Strikeforce, which was plenty, plus an extra $95 bundle on top of core worlds, fortification and landing pad scenery - this will fill a death squads battlefield easily)

A quick tower I knocked up this morning...







There's enough in the box to make 5/6 more of these (if I wanted to), with tonnes of scatter terrain, barricades and gantries/walkways on top (very excited!). The only complaint is that people have run out of the clips, before running out of terrain pieces - but as I will be gluing in the end I'm not that bothered.

_________________
I thought the acolytes of Khorne were supposed to be warriors, not a bunch of pansies.
— Commissar Ciaphas Cain, to a Khorne Berserker, during the Chaos attack on Adumbria
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Arachas



Posts : 1880
Join date : 2010-08-15
Age : 32
Location : Secret Volcano Lair in The Netherlands

PostSubject: Re: Deadzone Terrain   Mon Dec 09, 2013 2:42 pm

That does look very sweet. Do you actually play with all this stuff though? Wink

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Narcissus



Posts : 973
Join date : 2010-10-15
Location : Vancouver, BC

PostSubject: Re: Deadzone Terrain   Mon Dec 09, 2013 6:01 pm

It looks nice. An alternative to the expensive out of print necromunda terrain.

For stencils, I often cut them out of cardboard or masking tape. You could also get some plastic numbers stencils from a kids art place.
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Laney



Posts : 3352
Join date : 2010-02-13
Age : 40
Location : Colchester, Essex, England

PostSubject: Re: Deadzone Terrain   Tue Dec 10, 2013 2:51 pm

I wish I did play with it! Maybe a nice table of scenery will help me! Though I'm usually too busy to play anything (even solo play) at the minute (work and putting a new kitchen in have scuppered my free time recently).

Thanks for the advice on the stencils Narcissus.

Laney  Very Happy

_________________
I thought the acolytes of Khorne were supposed to be warriors, not a bunch of pansies.
— Commissar Ciaphas Cain, to a Khorne Berserker, during the Chaos attack on Adumbria
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lakedaimonioi



Posts : 66
Join date : 2009-09-03
Location : Sydney, Australia

PostSubject: Re: Deadzone Terrain   Sat Dec 14, 2013 5:02 am

I backed the kickstarter, but not at a level that would get me the boxed game or any terrain - just the rules and a few models. The terrain is looking pretty good though; there may have to be some in my future.
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Laney



Posts : 3352
Join date : 2010-02-13
Age : 40
Location : Colchester, Essex, England

PostSubject: Re: Deadzone Terrain   Sat Dec 14, 2013 6:34 am

I've started building some 'rooms', which can break up to make damaged buildings or be slotted together to make military bases, space corridors etc (I could do with more doorways though to make the idea work really well, but I'll have a table full of terrain (and hopefully painted too!).

Then maybe a game or two could happen (you never know).

Cheers Laney  Very Happy

_________________
I thought the acolytes of Khorne were supposed to be warriors, not a bunch of pansies.
— Commissar Ciaphas Cain, to a Khorne Berserker, during the Chaos attack on Adumbria
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Laney



Posts : 3352
Join date : 2010-02-13
Age : 40
Location : Colchester, Essex, England

PostSubject: Re: Deadzone Terrain   Sun Dec 15, 2013 12:10 pm

I had a big post all done and then my broadband cut out. Anyway here are the pics of the terrain so far... (lots of work to do before they are finished, but most are painted now)...

A couple of different configurations of the parts provided...



Some detail/scale shots...





Cheers Laney  Very Happy

_________________
I thought the acolytes of Khorne were supposed to be warriors, not a bunch of pansies.
— Commissar Ciaphas Cain, to a Khorne Berserker, during the Chaos attack on Adumbria
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mudboy



Posts : 955
Join date : 2009-07-18
Age : 32
Location : Frederiksberg, Denmark

PostSubject: Re: Deadzone Terrain   Sun Dec 15, 2013 2:03 pm

Niiiice!

When you finish it you van just ship it out to me and I'll take good care of it Wink
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Gatlag Stonetooth



Posts : 1422
Join date : 2009-07-15
Age : 37
Location : Ridderkerk, The Netherlands

PostSubject: Re: Deadzone Terrain   Mon Dec 16, 2013 6:43 am

lol@mudboy

Nice looking terrain! I'm pretty sure you'll make something great out of it!
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Laney



Posts : 3352
Join date : 2010-02-13
Age : 40
Location : Colchester, Essex, England

PostSubject: Re: Deadzone Terrain   Mon Dec 16, 2013 2:23 pm

Not a chance mudboy, I've never had decent terrain to play in!  Very Happy 

I've made a little more progress, but run out of spray... (the mat is 2' by 2'):



Zombies attack the landing pad of Base Epsilon

The Sarge sends in a couple of recruits...

Snipers take up position...

Meanwhile Shank Riprot is bein' all sneaky in da utha part of da base...




Cheers Laney

_________________
I thought the acolytes of Khorne were supposed to be warriors, not a bunch of pansies.
— Commissar Ciaphas Cain, to a Khorne Berserker, during the Chaos attack on Adumbria
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Gatlag Stonetooth



Posts : 1422
Join date : 2009-07-15
Age : 37
Location : Ridderkerk, The Netherlands

PostSubject: Re: Deadzone Terrain   Mon Dec 16, 2013 3:28 pm

Haha nice to see some action on the terrain! Smile
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ClausLars



Posts : 177
Join date : 2011-01-23
Location : Connecticut, USA

PostSubject: Re: Deadzone Terrain   Tue Apr 08, 2014 7:41 am

So I was just coming here to ask if anyone had backed 

http://www.manticgames.com/mantic-shop/battlezones/product/battlezones-sci-fi-urban-quadrant.html#tab2

when it was on Kickstarter and look what I found. Any updates? Is it static once it's built or do the connectors make it modular. 

Think that pack is worth the 180 bucks? Seems like a better deal than most of the laser cut MDF sets I've seen, not to mention better detail.
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Laney



Posts : 3352
Join date : 2010-02-13
Age : 40
Location : Colchester, Essex, England

PostSubject: Re: Deadzone Terrain   Wed Apr 09, 2014 12:26 pm

The Mantic terrain is great and well worth the money! It isn't truly modular, but it allows for a huge range of building options (provided you like cubes!). The detail is superb and I couldn't recommend it enough (much better than the models I got with the set).

Cheers Laney  Very Happy

_________________
I thought the acolytes of Khorne were supposed to be warriors, not a bunch of pansies.
— Commissar Ciaphas Cain, to a Khorne Berserker, during the Chaos attack on Adumbria
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Sabotage!



Posts : 48
Join date : 2011-01-24

PostSubject: Re: Deadzone Terrain   Wed Apr 09, 2014 3:54 pm

I haven't put my mantic terrain together yet (I only got what comes with the core game though), but it looks great on the sprues and seems like it has a lot of potential. I'll agree with Laney that I am a much bigger fan of the terrain than the models (I got the Enforcer, Plague, Rebs, and Marauder starters and I'm very bummed by the quality molding of the miniatures, which is a shame, because they are actually pretty decent sculpts).
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ClausLars



Posts : 177
Join date : 2011-01-23
Location : Connecticut, USA

PostSubject: Re: Deadzone Terrain   Wed Apr 09, 2014 9:23 pm

Not truly modular, so once you assemble something there's not taking it apart? The kit I linked mentions "connectors" which made me think you could link stuff together temporarily. Is this not the case? I'm pretty sure I'm in either way, but want to know if I'll be storing flat pieces of plastic or assembled buildings.
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Lazi



Posts : 210
Join date : 2011-02-03
Age : 28
Location : Prague, Czech Republic

PostSubject: Re: Deadzone Terrain   Thu Apr 10, 2014 3:28 am

ClausLars: I think this video might give you some answers:
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ClausLars



Posts : 177
Join date : 2011-01-23
Location : Connecticut, USA

PostSubject: Re: Deadzone Terrain   Fri Apr 11, 2014 3:05 pm

Tried three times and I still have only managed to get 20 minutes in before getting interrupted. Still I think I've seen enough. Completely store flat modular in theory, but when painted and such that will go down due to gluing unless you're willing to deal with damaged paint would be my take at least.
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PostSubject: Re: Deadzone Terrain   Today at 4:11 pm

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