The Official Community of the Fan-Made 40k Skirmish Wargame Death Squads!
HomeFAQSearchRegisterLog in

Share | 

 Squad Ideas in my mind Basis in the fluff

Go down 
Rogal Dorn


Posts : 103
Join date : 2009-07-14

PostSubject: Squad Ideas in my mind Basis in the fluff   Sun May 09, 2010 5:53 pm

Not posting in the experimental squad section for the simple reason that as things are put forth now these squads would be exceptionally difficult if not impossible to put together. Still things I would love to see brought to the table in my lifetime. Things like a Xenos inquisitor with one inquisitorial army unit choice, a Kroot mercenary bonded and armed in the service of the Imperium, a captured Tau fire warrior mind scrubbed and indoctrinated and equipped for Imperial service, an Orc Weirdboy implanted with a Mechanicum mind control device used to study the phenomenon of the Wagggh and as an Imperial weapons system. The list is endless and I will give other full examples of fun to play around with squads later. Hope you like the small glimpse into my twisted imagination.

And speaking of Orcs : a Nob and a Squig herder with a group of special Sqigs obviously some discretion would be needed in most cases like taking IG prisoners and sending them to do battle with other IG but with a bit of story fluff and Munchausen by Proxy syndrome even this would be a fun twist on cannon fodder. To sum up Orc Nob with a big shoota (have to have some crowd control) a Squig Herder and a mixed bag of Orcy prisoners on a chain gang. Say a couple Eldar aspect warriors, an IG or two, an Inquisitorial Flaggelant, a collared Termigaunt on a loooong metal stick, a Chaos cultist or a few. With a cry of Squigs to the front and by using the Munchausen thing squigs yelling waaaaaagh as they are pushed into battle you have the makings of the ultimate wierdboyz.

You say you don't like mushrooms on your pizza but prefer chocolate covered grasshoppers and sugar ants well the above trick will also fit well with a genestealer cult unit. Bear in mind when the hive moves into an area (unless it's a full on hive invasion) they either prep the way with non transformed cultists or leave them behind in the wake of the passing fleets. MMMM now I have a taste for roast Tyrannid.

Of course if you have leanings towards an extended warp vacation the mix-and-match options are unlimited anything and everything have the potential of being corrupted. Good time to bring that one necrontyr model you have sitting on a shelf or in a box thinking 'hmm what do I do with this' . Pair that with a couple now renegade IG and a Hormagaunt or 3 turned warp spawned beasts.

Last edited by Rogal Dorn on Mon May 10, 2010 8:19 pm; edited 3 times in total
Back to top Go down


Posts : 9756
Join date : 2009-07-12
Age : 44
Location : Elizabeth City, NC (USA)

PostSubject: Re: Squad Ideas in my mind Basis in the fluff   Sun May 09, 2010 7:52 pm

Rogal Dorn wrote: Orc Weirdboy implanted with a Mechanicum mind control device used to study the phenomenon of the Waaagh and as an Imperial weapons system.

It's official. You ARE insane!

The Mordheimer - Death Squads' Chief Editor & Ninja Designer. Bursting with ARACHAS' Dev-Powahâ„¢! Puke
Can't wait until someone invents a time machine so I can go to the specific day in the past that I volunteered for this, so I can kick my own ass.

Support Bacteria; it is the ONLY culture some people have!
Since I ask "What do you think?" to all Staff, I have included it here to save time.

DoZer Flamethrower Mordheimer Justice NEEDS to be Served! Maybe 3rd Degree burns will teach you not to Tom Sawyer me to work!

Back to top Go down
Squad Ideas in my mind Basis in the fluff
Back to top 
Page 1 of 1

Permissions in this forum:You cannot reply to topics in this forum
Death Squads Game Forums :: Other Topics :: General Interest-
Jump to: