cleal baros... WELCOME!
Glad to see more veterans stopping by!
Your comments make me all fuzzy inside.
We are indeed working hard to make a great enhancement for 40k! The possibilities are endless... and it IS lots of fun too!
Death Squads has evolved into its own game. If you play Mordheim or Necromunda, you got 85% of it down, and the rest would not be too hard. You got to watch for the 'little' changes (we call 'em the
rules!) which have been implemented on purpose, so mimic something else without the average player knowing.
A nice example is "overwatch". Go... look for our rules for overwatch.
Go... look. I wait.
[patiently waits]
What? You can't find them? Wonder why?!?!?! OHHHH!!!
SLASH!!!
Hehehe... rather than the silly evolution that Overwatch (as presented on 3rd Edition and Necromunda) that degenerates the game into "I wait until you move... No, I wait until YOU move" (which inevitable makes for long waiting games) we questioned what was that Overwatch wanted to do. So, we change a little thing... and voilá! We got the same result. What we did was to change the order when you Declare Charges (but do not move or attack). It is at the beginning of the Turn (before you move or shoot), because now you can move your 'support' units and fire the intended Assault target. This mimics 'fire-support' yet adds a tactical element (would shooting take the enemy OOA and thus 'waste' the Assault? Should I shoot the target?) If you do not pay attention to the rules, you may miss the order, and thus miss an incredible little change that makes the game more intelligent and challenging to players!
Question? Where do you and your game hail from? We are looking forward reading your battle reports, looking at the pics (we love picks) and seeing your 'pin' on our Map of Players! Ask questions, make suggestions... and HAVE FUN!
Enjoy YOUR game!