Hi Everyone,
I'm Wenemun, I’m 28, and I’ve been gaming for about 15 years, Over that time I’ve
accumulated 6 WH40k armies, 2 Warhammer armies, 3 huge Necromunda gangs, 3 huge
(or 7 regular, depending on how you look at it) Mordheim warbands, and lately I’ve
been getting into infinity. I am huge on modelling, converting, sculpting and
over the last year or so have been getting into casting my own.
My 40k loves are Slaanesh, Arbites and Genestealer cults.
I've played in a dozen necro campaigns, and half a dozen Mordheim ones, and run
a few of each. I love developing fair and even house lists to give players the
most fun they can get out of a game.
About a year ago, i had an idea to develop a modular 40k Chaos cults Necro
campaign, based on capturing different types of land (using Hex's as markers).
There will be structures on it, (Birthing pit, armoury, Fortress, Airstrip and
Forge etc) The things you build on it modify what you have access to, depending
on your race. ie an armoury gives you hellguns, a forge gives you carapace
armour, airstrip; drop chutes, birthing pit; ++classified++. etc.
But then i wanted to add other races to it, and realised that id need to
develop a whole new system, and put the idea on the backburner.
This game is what i need to continue, and I’m going to use these rules to
continue to plan the campaign. There are a few people that are bummed out that
there are no SM rules though, and one thing I don’t want to see is just a whole
bunch of Chaos warbands, and no imperial forces.
I'm part of a large (20+) gaming group, of "older" people, and most
of us are 25-35ish (We play everything from board games, RPGs, War games, Skirmish
games). We meet every Sunday and play geeky things until our eyes fall out
(Around midnight for myself, but many have been known to go well into Monday
and beyond) I’ve been drumming up interest for Death squads over the last few
months, and have about 6 players who i know are dedicated, old hat necro
players (Have been playing with them for years) and already have armies together
and another 5 or so who are quite interested. (I'll get them to join up, hopefully over the next few weeks.)
Anyway, Once we've all got a few games under our belts, i would love to do some
play testing/rules dev for this project, as i think it is phenomenal.
Also, when i read through the rules, i circled all the typos (I printed and
bound it), and grammatical mistakes (Couldn't help it, sorry, there were just
so many).
Anyway, good to meet you all, and i will be posting content really soon