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 Da Green Devil Kommandos

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Laney



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Join date : 2010-02-13
Age : 40
Location : Colchester, Essex, England

PostSubject: Da Green Devil Kommandos   Sat Feb 27, 2010 1:31 pm

Da Green Devil Kommandos (One of our squads for the Varangia Campaign)

Shank Riprot was a young ork from a minor sub-clan of the Kunnin' Blood Axes called the Da Green Devils. When he sprouted from a spore on the once paradise world of Vagbadd (Imperial Designation: Paragon VII Ref. M4162AEI). Two things struck the warbosses of the Waaagh! that had ravaged the planet and threatened nearby imperial systems... He had very dark and mottled skin (Is almos' da Morks camo on dis uns skin!), indicating he was blessed by Mork, yet he seemed a bit 'weedy' by orkish standards.

The young Shank showed he had a particularly 'Morkish' mind (Imperial Ref Ork235HD43 OrdoXenos: Morkish: To be cunning and unlike most ork 'boyz'). Shank was a master of 'Da boot in ur jubblies' and 'Da cutta's smile'. He constantly made up for his physical weakness with rapid reflexes, earning him the derisive nickname Mork's Grot. Then the Imperium stepped in and changed everything...

Inquisitor Lord Felix Nemeia of the Ordo Xenos ordered the Death World of Paragon VII (Redesignated: Parasiticus II) to undergo exterminatus viral bombing with life eater type virus bombs. In the thousands of years since the virus bombs had been created the mutating influences of the Warp had changed their purpose and the one that killed millions of orks around the Shanks hovel had a different effect on his physiology, Mork blessing him with a tumour growth on his brain, stimulating unparalleled physical growth and twisting his mind towards even more Kunnin' ways.

Shank wandered the devoured, desolate world coming across a few more of Morks Blessed, including a young painboy called Dok Hak Stitchflesh who removed the tumour from the young nobs brain. Continuing on his journey to the nearest spaceport of Nu Ork Nu Ork, he also came across a wandering weirdboy, Magbad MorWaagh who claimed that 'E is da blessed of Mork, 'E is da kunninest' and a vicious sneaky boss called Snaga Skarfang, who added his Kommandos to the warband.

In a dream Mork spoke to him... 'U gotta get off dis planet' and so in a heavily modified Kill Kroozer 'Da Umie Deff' Kaptin Riprot and his warband headed out, pointing the Kroozer in the direction of the Hiveworld of Varangia, a place where destinies and Waaagh! would be forged.

Da Green Devils Kommandos
Kommando Kaptin Shank RipRot
Ard Boy Skumgrim Grotshak
Ard Boy Ursk Mekstuf
Weirdboy Magbad Morwaagh
Sneaky Boss Snaga Skarfang

Painboy Dok Hak Stitchflesh
Kommando Oggor Urtyshank
Kommando Kunnin' Dave
Gretchin Dripsnot
Gretchin Dreg
Gretchin Og Bag
Gretchin Lil' Rippa




These pictures are Shank RipRot (with the twin axes and beret - which will be in the British Parachute Regiments colours - my local garrison) and Snaga skarfang. The rucksacks are mostly greystuff, with a few extras.


Enjoy Laney
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Mordheimer



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PostSubject: Re: Da Green Devil Kommandos   Sat Feb 27, 2010 3:09 pm

OK... uhhmmm.. I can't make up my mind. Which one is cooler, the fluff or the models!!! HURRAY! Yours will be a great campaign!!!

The fluff and background is FANTASTIC! I was draw to it really quickly... and it is amazing! Now imagine, that if you are victorious on your campaign, the young Shank RipRot will become a powerful Nob... eventually a greater Boss and ultimately and unstoppable Warboss! Now when you play your Orks in 40k, you will have great stories about your Green Devils!

BRAVO!!!

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Laney



Posts : 3352
Join date : 2010-02-13
Age : 40
Location : Colchester, Essex, England

PostSubject: Re: Da Green Devil Kommandos   Sun Feb 28, 2010 4:58 am

Here is the full starting squad modelled for the Green Devils (the grots are before and after pictures - showing them upgraded to Powa Suts - space wolves, ultramarines and dark angels - will be the final colours).

I've included separate shots of the weirdboy (based on a badly painted nob from the black reach set) and the painboy - mostly modelled from the plastic nob set. The whole squad was built from the plastic nob set, a couple of black reach orks (one of the kommandos isn't quite finished) and grots and runtherds. I did want to include the Boss Snikrot model - but I'm already up to my spending budget for March - and the Blood Angels are coming soon!






The pigtails on the weirdboy are intentional by the way - I thought he might look good in something pink - any thoughts?

I'm going to paint up the leader, painboy and sneaky boss and then finish off the varangians. There is also some modelling of imperial renegades to be done

Cheers
Laney
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mudboy



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PostSubject: Re: Da Green Devil Kommandos   Sun Feb 28, 2010 5:10 am

Looks fraggin nice!

Loving how the grots looted a space puppy Laughing and the pigtales on the wierdboy, priceless
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dwi



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Location : Thunder Bay, On, Canada

PostSubject: Re: Da Green Devil Kommandos   Mon Mar 01, 2010 12:24 am

OH WOW! Well done! affraid Shocked Can we see more soon?
Again well done

Aquila dwi Aquila
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Mordheimer



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PostSubject: Re: Da Green Devil Kommandos   Mon Mar 01, 2010 12:30 am

DUDE!!! This is sooo wrong!!! I can stop laughing!! Dude... can I BUY your grots of powa' suts? Beaky Marines?!?! My the Emperor's Dental Plaque... you are one insane man! Finally, I like a Beaky Marine! Man... for the love of Terra... YOU MUST POST PICTURES OF THEM PAINTED!!!

If I were you, I stop converting models. I don't think you can outdone yourself... EVER! Wow... I have tears on my eyes!

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The Mordheimer - Death Squads' Chief Editor & Ninja Designer. Bursting with ARACHAS' Dev-Powah™! Puke
Can't wait until someone invents a time machine so I can go to the specific day in the past that I volunteered for this, so I can kick my own ass.

Support Bacteria; it is the ONLY culture some people have!
Since I ask "What do you think?" to all Staff, I have included it here to save time.

DoZer Flamethrower Mordheimer Justice NEEDS to be Served! Maybe 3rd Degree burns will teach you not to Tom Sawyer me to work!

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Laney



Posts : 3352
Join date : 2010-02-13
Age : 40
Location : Colchester, Essex, England

PostSubject: Re: Da Green Devil Kommandos   Thu Mar 04, 2010 2:44 am

Da Kaptin Shank RipRot (This guy took me ages - I'm now going to spend some time on the Varangians) - finished modelling the starting squads for ImpRens, Eldar, Orks and Imperial (just gots loads to paint before the Blood Angels arrive - no chance!)

Mordheimer I've taken your advice on the less is more front with the object source lighting only around his glowing left eye - quite pleased with the result. The camo is meant to look a little more 'homemade' than the imperial guards. I also didn't use any brass metallics on him - so no verdigris (blue/green corrosion) type weathering (which games workshop have gone mad with on their new killa kans/deff dreds - have to admit they do look good though).





Enjoy
Always love feedback

Laney
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Mordheimer



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PostSubject: Re: Da Green Devil Kommandos   Thu Mar 04, 2010 4:46 am

I... am... speechless. silent

Model is FANTASTIC!!! The details... the base... the beret... the nap-sack (HEY!!! It is small... but a couple of stuffed gretichins make it comfortable!)... the bionic-feeding tube! Shocked

The model looks VERY good (such an understatement!), even at such close range, which is VERY difficult, as details on a shaky hand tend to be magnified. You have some skills man!!! I want to be very critical... but I find nothing. This is a model that any Ork player would be go crazy to have! Hopefully the Kaptain will survive a long campaign a become a Warlord... he certainly looks the part!

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The Mordheimer - Death Squads' Chief Editor & Ninja Designer. Bursting with ARACHAS' Dev-Powah™! Puke
Can't wait until someone invents a time machine so I can go to the specific day in the past that I volunteered for this, so I can kick my own ass.

Support Bacteria; it is the ONLY culture some people have!
Since I ask "What do you think?" to all Staff, I have included it here to save time.

DoZer Flamethrower Mordheimer Justice NEEDS to be Served! Maybe 3rd Degree burns will teach you not to Tom Sawyer me to work!

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DeafNala



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PostSubject: Re: Da Green Devil Kommandos   Wed Apr 21, 2010 6:56 am

VERY COOL! The metal work on the Kaptin tuned out ESPECIALLY WELL. I'm not REALLY all that big a fan of 40K, BUT I LOVE the Orks & Grots... what's not to love about Orks with machine guns. GREAT STUFF! VERY WELL DONE!
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Da Bank



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PostSubject: Re: Da Green Devil Kommandos   Wed Apr 21, 2010 9:04 am

I apologize as somehow I missed your thread.

Bravo, you are great at converting.


Is that a space marine arm on a grot?

Nice stuff,
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Laney



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Join date : 2010-02-13
Age : 40
Location : Colchester, Essex, England

PostSubject: Re: Da Green Devil Kommandos   Fri Apr 23, 2010 10:04 am

The grots have all got their own arms, but have scavenged various power armour bits from their enemies to make Powa Suts. I'll get them painted when I can find my stuff (boxes, boxes everywhere and no painting kit in sight! Sad )

Cheers Laney cheers
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dpm010



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PostSubject: Re: Da Green Devil Kommandos   Sat May 01, 2010 5:57 pm

02laney wrote:
Here is the full starting squad modelled for the Green Devils (the grots are before and after pictures - showing them upgraded to Powa Suts - space wolves, ultramarines and dark angels - will be the final colours).

I've included separate shots of the weirdboy (based on a badly painted nob from the black reach set) and the painboy - mostly modelled from the plastic nob set. The whole squad was built from the plastic nob set, a couple of black reach orks (one of the kommandos isn't quite finished) and grots and runtherds. I did want to include the Boss Snikrot model - but I'm already up to my spending budget for March - and the Blood Angels are coming soon!

{PICTURES ON ORIGINAL POST - removed from the post to save 02laney's bandwidth!}

The pigtails on the weirdboy are intentional by the way - I thought he might look good in something pink - any thoughts?

I'm going to paint up the leader, painboy and sneaky boss and then finish off the varangians. There is also some modelling of imperial renegades to be done

Cheers
Laney
the only thing that wierd boy can hurt is himself i should know every time i have battled with him he has been this close to being kia Aquila
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Da Bank



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PostSubject: Re: Da Green Devil Kommandos   Sat May 01, 2010 6:20 pm

@DPM. I hear you those Weirdboys do some crazy things. Keep us posted on your gaming.
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Laney



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Join date : 2010-02-13
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PostSubject: Re: Da Green Devil Kommandos   Tue May 04, 2010 12:27 pm

He will get some pretty pink pigtails before he dies (I swear it!) Smile .

Laney
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way-of-the-warrior



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PostSubject: Re: Da Green Devil Kommandos   Tue May 04, 2010 12:47 pm

will be interesting to see if you acctualy do that and i feel sorry for his sqaud.
best luck with the painting/modeling
way of the warrior
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Mordheimer



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PostSubject: Re: Da Green Devil Kommandos   Sat Nov 26, 2011 11:36 am

I was revisiting this... wow! Any updates?

_________________
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The Mordheimer - Death Squads' Chief Editor & Ninja Designer. Bursting with ARACHAS' Dev-Powah™! Puke
Can't wait until someone invents a time machine so I can go to the specific day in the past that I volunteered for this, so I can kick my own ass.

Support Bacteria; it is the ONLY culture some people have!
Since I ask "What do you think?" to all Staff, I have included it here to save time.

DoZer Flamethrower Mordheimer Justice NEEDS to be Served! Maybe 3rd Degree burns will teach you not to Tom Sawyer me to work!

.
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Laney



Posts : 3352
Join date : 2010-02-13
Age : 40
Location : Colchester, Essex, England

PostSubject: Re: Da Green Devil Kommandos   Sat Nov 26, 2011 3:41 pm

I did undercoat them all and you've got the little power armoured grot (he got wings!). Apart from that - nothing on the Orks.

Maybe next year!

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PostSubject: Re: Da Green Devil Kommandos   Today at 6:24 am

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