| All this Ork talk, got me converting! | |
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+13Gatlag Stonetooth Sev Utan Arachas yepimadork Da Bank DeafNala jammydodger edward Mordheimer Lydor Chuchosky Laney 17 posters |
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Laney
Posts : 3352 Join date : 2010-02-13 Age : 48 Location : Colchester, Essex, England
| Subject: Re: All this Ork talk, got me converting! Tue Dec 21, 2010 5:35 am | |
| Deafnala: I like the fabric of reality thing! (so maybe I'll make that after). Da Green Devils ChinorkThese are obviously very work in progress and I am doing everything by eye (no measuring) to keep it as 'Orky' as possible! The front rotor blade is going to be more like a large turbine. I'm going to magnetise the transport platform to stick squad models to it (namely the kommandos). It will be a squad shuttle (though bristling with weapons) and be the main model for the valkyrie/chinork down! scenario. Da Werk in Pro Gruss Da Teknicul Stuff Kommandos (too are finushed, wun stil to go) Bloke wif da 'Eavy Wepon... Love feedback... Cheers Laney | |
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DeafNala
Posts : 1158 Join date : 2009-07-16 Age : 77 Location : Horseshoe Bay, Texas
| Subject: Re: All this Ork talk, got me converting! Tue Dec 21, 2010 8:01 am | |
| You've come up with YET MORE REALLY COOL STUFF! I'm not sure where you're going with the Chinork, but it has definite possibilities. The Boyz are, of course, EXCELLENT! | |
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Laney
Posts : 3352 Join date : 2010-02-13 Age : 48 Location : Colchester, Essex, England
| Subject: Re: All this Ork talk, got me converting! Tue Dec 21, 2010 10:18 am | |
| The plan is to build orky copter stuff until it looks as close to the forgeworld version as my poor artifice can manage. These were the first parts which I chucked together last night. Then I realised I have half a scratch built vulture in the shed, which I can cannibalise for parts - perfect! So more on the way soon... Laney | |
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Arachas
Posts : 1880 Join date : 2010-08-15 Age : 40 Location : Secret Volcano Lair in The Netherlands
| Subject: Re: All this Ork talk, got me converting! Tue Dec 21, 2010 10:39 am | |
| - Laney wrote:
- my poor artifice
If THAT is poor... what the hell are we mortals left with? | |
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Laney
Posts : 3352 Join date : 2010-02-13 Age : 48 Location : Colchester, Essex, England
| Subject: Re: All this Ork talk, got me converting! Wed Dec 22, 2010 5:39 am | |
| Ok so here's what happened. I was looking for ideas on chinorks and came across an awesome model, which was far better than the forgeworld version. So I am changing it and this is what I have so far (think flying battlewagon). So here are my very WIP images so far... It will have a winch on the back, loads more armour plates, rivets, rivets and more rivets, landing wheels, door gunners, rocket launchers and of course another rotor blade on the back (plus other stuff) (the tank tracks will be used as the drive chain for the rotors) Cheers Laney | |
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DeafNala
Posts : 1158 Join date : 2009-07-16 Age : 77 Location : Horseshoe Bay, Texas
| Subject: Re: All this Ork talk, got me converting! Wed Dec 22, 2010 7:54 am | |
| It's coming along VERY NICELY! I can almost hear The Flight of the Valkeries. | |
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Laney
Posts : 3352 Join date : 2010-02-13 Age : 48 Location : Colchester, Essex, England
| Subject: Re: All this Ork talk, got me converting! Fri Dec 24, 2010 4:48 am | |
| Quick update (last one before Christmas). The very WIP Chinork Da BlakHork... The chin gun on the BlakHork will be a combination of three heavy flamers (there will also be two door guns A shot with the Kommandos ready the disembark (to give you an idea of how it will eventually look) Cheers Laney | |
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DeafNala
Posts : 1158 Join date : 2009-07-16 Age : 77 Location : Horseshoe Bay, Texas
| Subject: Re: All this Ork talk, got me converting! Fri Dec 24, 2010 10:27 am | |
| DEFF FRUM ABOVE...VERY COOL! This reaches new heights of Ork-Tech. GREAT WORK! | |
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Arachas
Posts : 1880 Join date : 2010-08-15 Age : 40 Location : Secret Volcano Lair in The Netherlands
| Subject: Re: All this Ork talk, got me converting! Fri Dec 24, 2010 11:00 am | |
| Be sure to name one of your Kommando's "Orklando Bloom" and let him fall and break his neck on his first mission. I was going to suggest removing the weird cockpit at the front, but you did! Looks way better. The nose gunner is a cool (and far less intrusive) replacement. All hail Laney! | |
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way-of-the-warrior
Posts : 215 Join date : 2010-05-01 Age : 28 Location : Heybridge, Maldon, Essex, England
| Subject: Re: All this Ork talk, got me converting! Fri Dec 24, 2010 12:07 pm | |
| OMFG, that is a true master piece that would be awsome if they made a 40k vehicle like that and produced plastics for it as that is just extreme! Nice job Laney
all the best and merry christmas all w-o-t-w | |
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Sev
Posts : 47 Join date : 2010-11-12 Location : Kiev, Ukraine
| Subject: Re: All this Ork talk, got me converting! Fri Dec 24, 2010 10:00 pm | |
| oh wow o_o
Laney, great chopper you made there | |
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cody20
Posts : 297 Join date : 2010-02-27 Age : 35 Location : Atlanta, Georgia (USA)
| Subject: Re: All this Ork talk, got me converting! Sat Dec 25, 2010 3:26 am | |
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Laney
Posts : 3352 Join date : 2010-02-13 Age : 48 Location : Colchester, Essex, England
| Subject: Re: All this Ork talk, got me converting! Mon Dec 27, 2010 4:43 am | |
| Thanks guys, Little way to go on it yet - I won't be able to work on it for a few days - we have family visiting (so maybe an update on the 30th - I need to go to the model shop for more materials anyway). Then it will be painting - with plenty of pics for camouflage tutorials for Arachas - Aiming for whole squad finished by end of January! Laney | |
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jammydodger
Posts : 141 Join date : 2010-11-06 Location : Stockholm, Sweden
| Subject: Re: All this Ork talk, got me converting! Tue Dec 28, 2010 10:53 am | |
| Text Wall ahead. Hidden (as Spoiler text), as otherwise you'll have to scroll for ages to get to Laney's next awesome post. - Spoiler:
Can't believe I haven't commented on this again - I'm sure I've written something two or three times and then didn't post for one reason or another. Anyway... - Quote :
- It's great to get constructive feedback: funnily enough what you commented on (being well built) was what I was after this time round.
Its always nice to hand out commentary that is exactly what someone wanted to hear - it is the best type of advice! - Quote :
- The Warp generator bit is actually a prod from a Runtherd
Thanks for that titbit. I'll see if I find a use for one at some point! I think the sniper rifle on your Sneaky Boss is really nice as well, huge but balanced by the bi-pod which also makes it seem usable rather than an unrealistically huge gun. The paint job has really rounded them off and the base upgrades the model into a mini-diorama. I hadn't noticed at first that there are two different camouflage patterns on him (armour and skin) which makes it seem much more Ork-y and less Imperial Guard. I might have considered giving the backpack a third colour, maybe a utilitarian green to separate it from the armour and make it look looted. Thanks for the tutorials for all the paint techniques. Not sure I'll use them but great to have the option. With regard to the 'Hole gang' post: The 'ard boyz are amazing, really threatening and dangerous which is exactly the right feel / character. Where do the backpacks come from? Are they greenstuffed, like on one of the boyz? I'm not sure about the Powa Suits – not because of your work which I think is great but because I'm not sure I like the idea too much. Your execution of it is amazing and has forced me to re-evaluate their role in the squad (pure coolness and silliness). The use of soft caps on the boyz really makes them seem like a commando force (the Red Berets) rather than a standard Ork mob. Its a small thing but a really intelligent way of characterising their uniqueness from other Orks. I like both weirdboyz and would happily use either / both. There are a few things I'm not sure about – Grofag the An Gri (should that be Angree?) is carrying some seriously large wargear which makes him seem too much like a nob rather than a freakish outcast as the wierdboyz are depicted. I'm also not convinced by his 'dreads' but I'm sure you have a good idea for these which will come together in painting. Werzgrot Da Twisded Wun on the other hand is mutated which has basically been written out of the more recent fluff (unfortunately). I think it looks really cool, like an Abomination from “Age of Wonder” but I can see why some people might be a bit thrown by that. The pose is also quite low, since both arms and the head are angled downwards (if only slightly). In a way his pose is exactly the opposite of Grofag's very open stance. As a suggestion for magnetising the Chinork – maybe use a metal panel for the base of the transport section and add magnets to the inside of the Kommandoz's bases. The Kommandoz are very nice, especially the backpacks. I like the very dynamic poses but I think they somewhat detract from the sneakiness which so characterises Kommandoz. I guess they could already have infiltrated and are now charging down their surprised foes! As an amusing note (warning minor name drop ahead) – I once met a American helicopter pilot who had been part of the flight-wing (not sure that is the right term) of the Black Hawk of “Black Hawk Down” fame. He hadn't actually been in the air when the Hawk went down but that was a matter of luck (since the whole flight wasn't deployed). He claimed. Since it was at an arms fair with several military representatives present I would be inclined to believe him.
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Laney
Posts : 3352 Join date : 2010-02-13 Age : 48 Location : Colchester, Essex, England
| Subject: Re: All this Ork talk, got me converting! Wed Dec 29, 2010 5:25 am | |
| Thanks for the great info and detail Jammer! (much appreciated!) The idea with the Kommandoz is that they are dropping out of the chinork to infiltrate. I think Werzgrot will probably end up in the force to finish (I love the fluff too much!). The backpacks on the 'ard boyz are greenstuff with a few extra bits from the plastic nobz pack. Lots more to do on Da Blakhork, but not yet (family visiting). Laney | |
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Mordheimer
Posts : 9756 Join date : 2009-07-12 Age : 51 Location : Elizabeth City, NC (USA)
| Subject: Re: All this Ork talk, got me converting! Sat Nov 26, 2011 11:36 am | |
| UPDATES?!?! In case you forgot them! | |
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Laney
Posts : 3352 Join date : 2010-02-13 Age : 48 Location : Colchester, Essex, England
| Subject: Re: All this Ork talk, got me converting! Sat Nov 26, 2011 3:37 pm | |
| Sorry no updates - the Blakhork is still in the same state in my shed! Too many projects too little time (maybe next year)
Laney:D | |
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