cody20
Posts : 297 Join date : 2010-02-27 Age : 35 Location : Atlanta, Georgia (USA)
| Subject: Death Squad Vehicles Sun Apr 11, 2010 3:26 pm | |
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Da Bank
Posts : 2724 Join date : 2009-07-28 Location : Fort Myers, FL (USA)
| Subject: Re: Death Squad Vehicles Sun Apr 11, 2010 4:33 pm | |
| freakin awesome work Cody.
Have you guys played any games?
Between work, family and being sick I have had no time to come up to play.
I should be there Thursday and Saturday coming up. | |
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cody20
Posts : 297 Join date : 2010-02-27 Age : 35 Location : Atlanta, Georgia (USA)
| Subject: Re: Death Squad Vehicles Sun Apr 11, 2010 7:47 pm | |
| i haven't been up there since you left, but i did play a big game that day of a 3 way, which was really fun. | |
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Mordheimer
Posts : 9756 Join date : 2009-07-12 Age : 51 Location : Elizabeth City, NC (USA)
| Subject: Re: Death Squad Vehicles Sun Apr 11, 2010 7:48 pm | |
| Wicked trukk! NICE!!! You could even use it for 40k without any problems! | |
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Laney
Posts : 3352 Join date : 2010-02-13 Age : 48 Location : Colchester, Essex, England
| Subject: Re: Death Squad Vehicles Mon Apr 12, 2010 2:56 am | |
| Love the sentinel in particular, good job. It's a definite step towards being corrupt. Could you use it as a 'counts as' Renegade Ogryn with buzzsaw for the time being - it'd be a shame to leave a model like that on the shelf waiting for rules (I have a half complete sentinel/assault servitor I plan to use in the same way - When I get around to modelling my Ad Mech squad).
Cheers Laney | |
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